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isaacscript

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A command line tool for managing Isaac mods written in TypeScript.

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"use strict"; /** * This plugin prevents transpiled enums from using global variables as a base (if present). * * For example, by default, the following enum: * * ```ts * export enum Foo { * Value1, * Value2, * } * ``` * * Will be transpiled to this: * * ```lua * local ____exports = {} * ____exports.Foo = Foo or ({}) * ____exports.Foo.Value1 = 0 * ____exports.Foo[____exports.Foo.Value1] = "Value1" * ____exports.Foo.Value2 = 1 * ____exports.Foo[____exports.Foo.Value2] = "Value2" * return ____exports * ``` * * As we can see, the first line uses the existing global variable of "Foo" as a base, if present. * The reason it does this is because TSTL needs to support the TypeScript feature of combining * enums, like this: * * ```ts * enum Foo { * Value1, * } * * enum Foo { * Value2, * } * ``` * * Unfortunately, this design decision means that local enums will essentially turn into global * variables. This plugin removes this behavior, always making enums local variables. */ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; var desc = Object.getOwnPropertyDescriptor(m, k); if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) { desc = { enumerable: true, get: function() { return m[k]; } }; } Object.defineProperty(o, k2, desc); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || (function () { var ownKeys = function(o) { ownKeys = Object.getOwnPropertyNames || function (o) { var ar = []; for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k; return ar; }; return ownKeys(o); }; return function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]); __setModuleDefault(result, mod); return result; }; })(); Object.defineProperty(exports, "__esModule", { value: true }); const ts = __importStar(require("typescript")); const tstl = __importStar(require("typescript-to-lua")); const plugin = { visitors: { [ts.SyntaxKind.EnumDeclaration]: (node, context) => { // Call the normal TSTL enum transpilation method. const statements = context.superTransformStatements(node); // Get the first element, which will be equal to something like: // ```lua // local Foo = Foo or ({}) // ``` // Or, if exported: // ```lua // local ____exports.Foo = Foo or ({}) // ``` const oldDeclaration = statements[0]; if (oldDeclaration !== undefined && (tstl.isAssignmentStatement(oldDeclaration) || tstl.isVariableDeclarationStatement(oldDeclaration))) { // Replace the right side of the assignment with a blank Lua table, e.g. // ```lua // local ____exports.Foo = {} // ``` const blankTable = tstl.createTableExpression(); oldDeclaration.right = [blankTable]; } return statements; }, }, }; exports.default = plugin;