UNPKG

isaacscript-common

Version:

Helper functions and features for IsaacScript mods.

47 lines (45 loc) 2.01 kB
import { PlayerType } from "isaac-typescript-definitions"; export const CHARACTER_NAMES = { [PlayerType.POSSESSOR]: "Possessor", // -1 [PlayerType.ISAAC]: "Isaac", // 0 [PlayerType.MAGDALENE]: "Magdalene", // 1 [PlayerType.CAIN]: "Cain", // 2 [PlayerType.JUDAS]: "Judas", // 3 [PlayerType.BLUE_BABY]: "Blue Baby", // 4 [PlayerType.EVE]: "Eve", // 5 [PlayerType.SAMSON]: "Samson", // 6 [PlayerType.AZAZEL]: "Azazel", // 7 [PlayerType.LAZARUS]: "Lazarus", // 8 [PlayerType.EDEN]: "Eden", // 9 [PlayerType.LOST]: "The Lost", // 10 [PlayerType.LAZARUS_2]: "Lazarus II", // 11 [PlayerType.DARK_JUDAS]: "Dark Judas", // 12 [PlayerType.LILITH]: "Lilith", // 13 [PlayerType.KEEPER]: "Keeper", // 14 [PlayerType.APOLLYON]: "Apollyon", // 15 [PlayerType.FORGOTTEN]: "The Forgotten", // 16 [PlayerType.SOUL]: "The Soul", // 17 [PlayerType.BETHANY]: "Bethany", // 18 [PlayerType.JACOB]: "Jacob", // 19 [PlayerType.ESAU]: "Esau", // 20 [PlayerType.ISAAC_B]: "Tainted Isaac", // 21 [PlayerType.MAGDALENE_B]: "Tainted Magdalene", // 22 [PlayerType.CAIN_B]: "Tainted Cain", // 23 [PlayerType.JUDAS_B]: "Tainted Judas", // 24 [PlayerType.BLUE_BABY_B]: "Tainted Blue Baby", // 25 [PlayerType.EVE_B]: "Tainted Eve", // 26 [PlayerType.SAMSON_B]: "Tainted Samson", // 27 [PlayerType.AZAZEL_B]: "Tainted Azazel", // 28 [PlayerType.LAZARUS_B]: "Tainted Lazarus", // 29 [PlayerType.EDEN_B]: "Tainted Eden", // 30 [PlayerType.LOST_B]: "Tainted Lost", // 31 [PlayerType.LILITH_B]: "Tainted Lilith", // 32 [PlayerType.KEEPER_B]: "Tainted Keeper", // 33 [PlayerType.APOLLYON_B]: "Tainted Apollyon", // 34 [PlayerType.FORGOTTEN_B]: "Tainted Forgotten", // 35 [PlayerType.BETHANY_B]: "Tainted Bethany", // 36 [PlayerType.JACOB_B]: "Tainted Jacob", // 37 [PlayerType.LAZARUS_2_B]: "Dead Tainted Lazarus", // 38 [PlayerType.JACOB_2_B]: "Dead Tainted Jacob", // 39 [PlayerType.SOUL_B]: "Tainted Soul", // 40 } as const satisfies Record<PlayerType, string>;