isaacscript-common
Version:
Helper functions and features for IsaacScript mods.
47 lines (45 loc) • 2.01 kB
text/typescript
import { PlayerType } from "isaac-typescript-definitions";
export const CHARACTER_NAMES = {
[]: "Possessor", // -1
[]: "Isaac", // 0
[]: "Magdalene", // 1
[]: "Cain", // 2
[]: "Judas", // 3
[]: "Blue Baby", // 4
[]: "Eve", // 5
[]: "Samson", // 6
[]: "Azazel", // 7
[]: "Lazarus", // 8
[]: "Eden", // 9
[]: "The Lost", // 10
[]: "Lazarus II", // 11
[]: "Dark Judas", // 12
[]: "Lilith", // 13
[]: "Keeper", // 14
[]: "Apollyon", // 15
[]: "The Forgotten", // 16
[]: "The Soul", // 17
[]: "Bethany", // 18
[]: "Jacob", // 19
[]: "Esau", // 20
[]: "Tainted Isaac", // 21
[]: "Tainted Magdalene", // 22
[]: "Tainted Cain", // 23
[]: "Tainted Judas", // 24
[]: "Tainted Blue Baby", // 25
[]: "Tainted Eve", // 26
[]: "Tainted Samson", // 27
[]: "Tainted Azazel", // 28
[]: "Tainted Lazarus", // 29
[]: "Tainted Eden", // 30
[]: "Tainted Lost", // 31
[]: "Tainted Lilith", // 32
[]: "Tainted Keeper", // 33
[]: "Tainted Apollyon", // 34
[]: "Tainted Forgotten", // 35
[]: "Tainted Bethany", // 36
[]: "Tainted Jacob", // 37
[]: "Dead Tainted Lazarus", // 38
[]: "Dead Tainted Jacob", // 39
[]: "Tainted Soul", // 40
} as const satisfies Record<PlayerType, string>;