UNPKG

isaacscript-common

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Helper functions and features for IsaacScript mods.

63 lines (61 loc) 1.36 kB
export enum ISCFeature { // Callback logic CUSTOM_REVIVE, ESAU_JR_DETECTION, FLIP_DETECTION, GRID_ENTITY_COLLISION_DETECTION, GRID_ENTITY_RENDER_DETECTION, GRID_ENTITY_UPDATE_DETECTION, GAME_REORDERED_CALLBACKS, ITEM_PICKUP_DETECTION, PICKUP_CHANGE_DETECTION, PLAYER_COLLECTIBLE_DETECTION, PLAYER_REORDERED_CALLBACKS, SLOT_DESTROYED_DETECTION, SLOT_RENDER_DETECTION, SLOT_UPDATE_DETECTION, // Extra features CHARACTER_HEALTH_CONVERSION, CHARACTER_STATS, COLLECTIBLE_ITEM_POOL_TYPE, CUSTOM_GRID_ENTITIES, CUSTOM_ITEM_POOLS, CUSTOM_HOTKEYS, CUSTOM_PICKUPS, CUSTOM_STAGES, CUSTOM_TRAPDOORS, DEBUG_DISPLAY, DEPLOY_JSON_ROOM, DISABLE_ALL_SOUND, DISABLE_INPUTS, EDEN_STARTING_STATS_HEALTH, FADE_IN_REMOVER, FAST_RESET, FLYING_DETECTION, FORGOTTEN_SWITCH, EXTRA_CONSOLE_COMMANDS, ITEM_POOL_DETECTION, MODDED_ELEMENT_DETECTION, MODDED_ELEMENT_SETS, NO_SIREN_STEAL, PAUSE, PERSISTENT_ENTITIES, PICKUP_INDEX_CREATION, PLAYER_COLLECTIBLE_TRACKING, PONY_DETECTION, PRESS_INPUT, PREVENT_CHILD_ENTITIES, PREVENT_GRID_ENTITY_RESPAWN, RERUN_DETECTION, ROOM_CLEAR_FRAME, ROOM_HISTORY, RUN_IN_N_FRAMES, RUN_NEXT_ROOM, RUN_NEXT_RUN, SAVE_DATA_MANAGER, SPAWN_ALT_ROCK_REWARDS, STAGE_HISTORY, START_AMBUSH, TAINTED_LAZARUS_PLAYERS, UNLOCK_ACHIEVEMENTS_DETECTION, }