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isaacscript-common

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Helper functions and features for IsaacScript mods.

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/** * In Lua, tables can have number keys, but since this is a type only being validated in TypeScript, * we can match the JavaScript definition, meaning that we can omit the number from the keys. */ export type TranspiledEnum = Record<string, string | number | BitFlag | BitFlag128>; /** * TypeScriptToLua will transpile TypeScript number enums to Lua tables that have a double mapping. * Thus, when you iterate over them, you will get both the names of the enums and the values of the * enums, in a random order. Use this helper function to get the entries of the enum with the * reverse mappings filtered out. * * This function will return the enum values in a sorted order, which may not necessarily be the * same order as which they were declared in. (It is impossible to get the declaration order at * run-time.) * * This function will work properly for both number enums and string enums. (Reverse mappings are * not created for string enums.) * * Also see the `getEnumKeys` and `getEnumValues` helper functions. * * For a more in depth explanation, see: * https://isaacscript.github.io/main/gotchas#iterating-over-enums */ export declare function getEnumEntries<T extends TranspiledEnum>(transpiledEnum: T): ReadonlyArray<[key: string, value: T[keyof T]]>; /** * TypeScriptToLua will transpile TypeScript number enums to Lua tables that have a double mapping. * Thus, when you iterate over them, you will get both the names of the enums and the values of the * enums, in a random order. If all you need are the keys of an enum, use this helper function. * * This function will return the enum keys in a sorted order, which may not necessarily be the same * order as which they were declared in. (It is impossible to get the declaration order at * run-time.) * * This function will work properly for both number enums and string enums. (Reverse mappings are * not created for string enums.) * * Also see the `getEnumEntries` and `getEnumValues` helper functions. * * For a more in depth explanation, see: * https://isaacscript.github.io/main/gotchas#iterating-over-enums */ export declare function getEnumKeys(transpiledEnum: TranspiledEnum): readonly string[]; /** Helper function to get the amount of entries inside of an enum. */ export declare function getEnumLength(transpiledEnum: TranspiledEnum): int; /** * TypeScriptToLua will transpile TypeScript number enums to Lua tables that have a double mapping. * Thus, when you iterate over them, you will get both the names of the enums and the values of the * enums, in a random order. If all you need are the names of an enum from the reverse mapping, use * this helper function. * * This function will return the enum names in a sorted order, which may not necessarily be the same * order as which they were declared in. (It is impossible to get the declaration order at * run-time.) * * This function will work properly for both number enums and string enums. (Reverse mappings are * not created for string enums, so their names would be equivalent to what would be returned by the * `getEnumKeys` function.) * * For a more in depth explanation, see: * https://isaacscript.github.io/main/gotchas#iterating-over-enums */ export declare function getEnumNames(transpiledEnum: TranspiledEnum): readonly string[]; /** * TypeScriptToLua will transpile TypeScript number enums to Lua tables that have a double mapping. * Thus, when you iterate over them, you will get both the names of the enums and the values of the * enums, in a random order. If all you need are the values of an enum, use this helper function. * * This function will return the enum values in a sorted order, which may not necessarily be the * same order as which they were declared in. (It is impossible to get the declaration order at * run-time.) * * This function will work properly for both number enums and string enums. (Reverse mappings are * not created for string enums.) * * Also see the `getEnumEntries` and `getEnumKeys` helper functions. * * For a more in depth explanation, see: * https://isaacscript.github.io/main/gotchas#iterating-over-enums */ export declare function getEnumValues<T extends TranspiledEnum>(transpiledEnum: T): ReadonlyArray<T[keyof T]>; /** * Helper function to get the enum value with the highest value. * * Note that this is not necessarily the enum value that is declared last in the code, since there * is no way to infer that at run-time. * * Throws an error if the provided enum is empty. */ export declare function getHighestEnumValue<T extends TranspiledEnum>(transpiledEnum: T): T[keyof T]; /** * Helper function to get the enum value with the lowest value. * * Note that this is not necessarily the enum value that is declared first in the code, since there * is no way to infer that at run-time. * * Throws an error if the provided enum is empty. */ export declare function getLowestEnumValue<T extends TranspiledEnum>(transpiledEnum: T): T[keyof T]; /** * Helper function to get a random value from the provided enum. * * If you want an unseeded value, you must explicitly pass `undefined` to the `seedOrRNG` parameter. * * @param transpiledEnum The enum to get the value from. * @param seedOrRNG The `Seed` or `RNG` object to use. If an `RNG` object is provided, the * `RNG.Next` method will be called. If `undefined` is provided, it will default to * a random seed. * @param exceptions Optional. An array of elements to skip over if selected. */ export declare function getRandomEnumValue<T extends TranspiledEnum>(transpiledEnum: T, seedOrRNG: Seed | RNG | undefined, exceptions?: ReadonlyArray<T[keyof T]>): T[keyof T]; /** * Helper function to validate that an interface contains all of the keys of an enum. You must * specify both generic parameters in order for this to work properly (i.e. the interface and then * the enum). * * For example: * * ```ts * enum MyEnum { * Value1, * Value2, * Value3, * } * * interface MyEnumToType { * [MyEnum.Value1]: boolean; * [MyEnum.Value2]: number; * [MyEnum.Value3]: string; * } * * interfaceSatisfiesEnum<MyEnumToType, MyEnum>(); * ``` * * This function is only meant to be used with interfaces (i.e. types that will not exist at * run-time). If you are generating an object that will contain all of the keys of an enum, use the * `satisfies` operator with the `Record` type instead. */ export declare function interfaceSatisfiesEnum<T extends Record<Enum, unknown>, Enum extends string | number>(): void; /** Helper function to validate that a particular value exists inside of an enum. */ export declare function isEnumValue<T extends TranspiledEnum>(value: number | string | BitFlag | BitFlag128, transpiledEnum: T): value is T[keyof T]; /** * Helper function to check every value of a custom enum for -1. Will throw an run-time error if any * -1 values are found. This is helpful because many methods of the Isaac class return -1 if they * fail. * * For example: * * ```ts * enum EntityTypeCustom { * FOO = Isaac.GetEntityTypeByName("Foo"), * } * * validateCustomEnum("EntityTypeCustom", EntityTypeCustom); * ``` */ export declare function validateCustomEnum(transpiledEnumName: string, transpiledEnum: TranspiledEnum): void; /** * Helper function to validate if every value in a number enum is contiguous, starting at 0. * * This is useful to automate checking large enums for typos. */ export declare function validateEnumContiguous(transpiledEnumName: string, transpiledEnum: TranspiledEnum): void; //# sourceMappingURL=enums.d.ts.map