isaacscript-common
Version:
Helper functions and features for IsaacScript mods.
38 lines • 1.9 kB
TypeScript
import type { CopyableIsaacAPIClassType } from "isaac-typescript-definitions";
export type SerializedColor = LuaMap<string, unknown> & {
readonly __serializedColorBrand: symbol;
readonly __kind: CopyableIsaacAPIClassType.COLOR;
};
export declare function colorEquals(color1: Color, color2: Color): boolean;
/** Helper function to copy a `Color` Isaac API class. */
export declare function copyColor(color: Color): Color;
/**
* Helper function to convert a `SerializedColor` object to a normal `Color` object. (This is used
* by the save data manager when reading data from the "save#.dat" file.)
*/
export declare function deserializeColor(color: SerializedColor): Color;
/**
* Helper function to get a random `Color` object.
*
* If you want to generate an unseeded object, you must explicitly pass `undefined` to the
* `seedOrRNG` parameter.
*
* @param seedOrRNG The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
* `RNG.Next` method will be called. If `undefined` is provided, it will default to
* a random seed.
* @param alpha Optional. The alpha value to use. Default is 1.
*/
export declare function getRandomColor(seedOrRNG: Seed | RNG | undefined, alpha?: number): Readonly<Color>;
/** Helper function to check if something is an instantiated `Color` object. */
export declare function isColor(object: unknown): object is Color;
/**
* Used to determine is the given table is a serialized `Color` object created by the `deepCopy`
* function.
*/
export declare function isSerializedColor(object: unknown): object is SerializedColor;
/**
* Helper function to convert a `Color` object to a `SerializedColor` object. (This is used by the
* save data manager when writing data from the "save#.dat" file.)
*/
export declare function serializeColor(color: Color): SerializedColor;
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