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isaacscript-common

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Helper functions and features for IsaacScript mods.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.GridEntityTypeCustom = void 0; exports.GridEntityTypeCustom = { /** * We arbitrarily choose 1000 as to not conflict with end-user mods. (The expectation is that * end-user mods will begin their enums with values of 0 and increment upwards.) */ TRAPDOOR_CUSTOM: 1000, };