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isaacscript-common

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Helper functions and features for IsaacScript mods.

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import { LevelStage, StageType } from "isaac-typescript-definitions"; export declare const CUSTOM_STAGE_FEATURE_NAME = "CustomStage"; export declare const ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH = "gfx/isaacscript-custom-stage"; export declare const DEFAULT_BASE_STAGE = LevelStage.BASEMENT_2; export declare const DEFAULT_BASE_STAGE_TYPE = StageType.ORIGINAL; /** * Equal to -1. Setting the stage to an invalid stage value is useful in that it prevents backdrops * and shadows from loading. */ export declare const CUSTOM_FLOOR_STAGE: LevelStage; /** * We must use `StageType.WRATH_OF_THE_LAMB` instead of `StageType.ORIGINAL` or else the walls will * not render properly. DeadInfinity suspects that this might be because it is trying to use the * Dark Room's backdrop (instead of The Chest). */ export declare const CUSTOM_FLOOR_STAGE_TYPE = StageType.WRATH_OF_THE_LAMB; //# sourceMappingURL=constants.d.ts.map