isaacscript-common
Version:
Helper functions and features for IsaacScript mods.
41 lines • 2.36 kB
TypeScript
import { ActiveSlot, BossID, ControllerIndex, DoorSlot, GridEntityType, GridEntityXMLType, ItemConfigCardType, ItemPoolType, Keyboard, PillColor, PlayerForm, PocketItemSlot, RoomShape, SeedEffect, SoundEffect, TrinketSlot } from "isaac-typescript-definitions";
import { HealthType } from "./enums/HealthType";
import { ModCallbackCustom } from "./enums/ModCallbackCustom";
import { PlayerStat } from "./enums/PlayerStat";
import { SerializationBrand } from "./enums/private/SerializationBrand";
export declare const ACTIVE_SLOT_VALUES: readonly ActiveSlot[];
export declare const BOSS_ID_VALUES: readonly BossID[];
export declare const CACHE_FLAG_VALUES: readonly (number & {
readonly __bitFlagBrand: symbol;
} & {
readonly __cacheFlagBrand: symbol;
})[];
export declare const CONTROLLER_INDEX_VALUES: readonly ControllerIndex[];
export declare const DOOR_SLOT_FLAG_VALUES: readonly (number & {
readonly __bitFlagBrand: symbol;
} & {
readonly __doorSlotFlagBrand: symbol;
})[];
export declare const DOOR_SLOT_VALUES: readonly DoorSlot[];
export declare const GRID_ENTITY_TYPE_VALUES: readonly GridEntityType[];
export declare const GRID_ENTITY_XML_TYPE_VALUES: readonly GridEntityXMLType[];
export declare const MOD_CALLBACK_CUSTOM_VALUES: readonly ModCallbackCustom[];
export declare const ITEM_CONFIG_TAG_VALUES: readonly (number & {
readonly __bitFlagBrand: symbol;
} & {
readonly __itemConfigTagBrand: symbol;
})[];
export declare const ITEM_CONFIG_CARD_TYPE_VALUES: readonly ItemConfigCardType[];
export declare const ITEM_POOL_TYPE_VALUES: readonly ItemPoolType[];
export declare const KEYBOARD_VALUES: readonly Keyboard[];
export declare const HEALTH_TYPE_VALUES: readonly HealthType[];
export declare const PILL_COLOR_VALUES: readonly PillColor[];
export declare const PLAYER_FORM_VALUES: readonly PlayerForm[];
export declare const POCKET_ITEM_SLOT_VALUES: readonly PocketItemSlot[];
export declare const ROOM_SHAPE_VALUES: readonly RoomShape[];
export declare const SEED_EFFECTS: readonly SeedEffect[];
export declare const SERIALIZATION_BRAND_VALUES: readonly SerializationBrand[];
export declare const SOUND_EFFECT_VALUES: readonly SoundEffect[];
export declare const PLAYER_STAT_VALUES: readonly PlayerStat[];
export declare const TRINKET_SLOT_VALUES: readonly TrinketSlot[];
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