isaacscript-common
Version:
Helper functions and features for IsaacScript mods.
13 lines (11 loc) • 341 B
text/typescript
import type { TearFlag } from "isaac-typescript-definitions";
/**
* These are the possible types that player stats can be. For example, `EntityPlayer.Damage` is of
* type `float`, `EntityPlayer.CanFly` is of type `boolean`, and so on.
*/
export type PossibleStatType =
| number
| boolean
| BitFlags<TearFlag>
| Color
| Vector;