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isaacscript-common

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Helper functions and features for IsaacScript mods.

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import { StageID } from "isaac-typescript-definitions"; /** * Derived from "stages.xml". Note that unlike "stages.xml": * * - `StageID.BLUE_WOMB` (13) is specified with a name of "Blue Womb" instead of "???". * - `StageID.StageID.BACKWARDS` (36) is specified with a name of "The Ascent" instead of "???". */ export const STAGE_ID_NAMES = { [StageID.SPECIAL_ROOMS]: "Special Rooms", // 0 [StageID.BASEMENT]: "Basement", // 1 [StageID.CELLAR]: "Cellar", // 2 [StageID.BURNING_BASEMENT]: "Burning Basement", // 3 [StageID.CAVES]: "Caves", // 4 [StageID.CATACOMBS]: "Catacombs", // 5 [StageID.FLOODED_CAVES]: "Flooded Caves", // 6 [StageID.DEPTHS]: "Depths", // 7 [StageID.NECROPOLIS]: "Necropolis", // 8 [StageID.DANK_DEPTHS]: "Dank Depths", // 9 [StageID.WOMB]: "Womb", // 10 [StageID.UTERO]: "Utero", // 11 [StageID.SCARRED_WOMB]: "Scarred Womb", // 12 [StageID.BLUE_WOMB]: "Blue Womb", // 13 [StageID.SHEOL]: "Sheol", // 14 [StageID.CATHEDRAL]: "Cathedral", // 15 [StageID.DARK_ROOM]: "Dark Room", // 16 [StageID.CHEST]: "Chest", // 17 [StageID.SHOP]: "The Shop", // 24 [StageID.ULTRA_GREED]: "Ultra Greed", // 25 [StageID.VOID]: "The Void", // 26 [StageID.DOWNPOUR]: "Downpour", // 27 [StageID.DROSS]: "Dross", // 28 [StageID.MINES]: "Mines", // 29 [StageID.ASHPIT]: "Ashpit", // 30 [StageID.MAUSOLEUM]: "Mausoleum", // 31 [StageID.GEHENNA]: "Gehenna", // 32 [StageID.CORPSE]: "Corpse", // 33 [StageID.MORTIS]: "Mortis", // 34 [StageID.HOME]: "Home", // 35 [StageID.BACKWARDS]: "The Ascent", // 36 } as const satisfies Record<StageID, string>;