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isaacscript-common

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Helper functions and features for IsaacScript mods.

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import { PillEffect } from "isaac-typescript-definitions"; export const DEFAULT_PILL_EFFECT_NAME = "Unknown"; export const PILL_EFFECT_NAMES = { [PillEffect.BAD_GAS]: "Bad Gas", // 0 [PillEffect.BAD_TRIP]: "Bad Trip", // 1 [PillEffect.BALLS_OF_STEEL]: "Balls of Steel", // 2 [PillEffect.BOMBS_ARE_KEYS]: "Bombs Are Key", // 3 [PillEffect.EXPLOSIVE_DIARRHEA]: "Explosive Diarrhea", // 4 [PillEffect.FULL_HEALTH]: "Full Health", // 5 [PillEffect.HEALTH_DOWN]: "Health Down", // 6 [PillEffect.HEALTH_UP]: "Health Up", // 7 [PillEffect.I_FOUND_PILLS]: "I Found Pills", // 8 [PillEffect.PUBERTY]: "Puberty", // 9 [PillEffect.PRETTY_FLY]: "Pretty Fly", // 10 [PillEffect.RANGE_DOWN]: "Range Down", // 11 [PillEffect.RANGE_UP]: "Range Up", // 12 [PillEffect.SPEED_DOWN]: "Speed Down", // 13 [PillEffect.SPEED_UP]: "Speed Up", // 14 [PillEffect.TEARS_DOWN]: "Tears Down", // 15 [PillEffect.TEARS_UP]: "Tears Up", // 16 [PillEffect.LUCK_DOWN]: "Luck Down", // 17 [PillEffect.LUCK_UP]: "Luck Up", // 18 [PillEffect.TELEPILLS]: "Telepills", // 19 [PillEffect.FORTY_EIGHT_HOUR_ENERGY]: "48 Hour Energy", // 20 [PillEffect.HEMATEMESIS]: "Hematemesis", // 21 [PillEffect.PARALYSIS]: "Paralysis", // 22 [PillEffect.I_CAN_SEE_FOREVER]: "I can see forever!", // 23 [PillEffect.PHEROMONES]: "Pheromones", // 24 [PillEffect.AMNESIA]: "Amnesia", // 25 [PillEffect.LEMON_PARTY]: "Lemon Party", // 26 [PillEffect.R_U_A_WIZARD]: "R U a Wizard?", // 27 [PillEffect.PERCS]: "Percs!", // 28 [PillEffect.ADDICTED]: "Addicted!", // 29 [PillEffect.RELAX]: "Re-Lax", // 30 [PillEffect.QUESTION_MARKS]: "???", // 31 [PillEffect.ONE_MAKES_YOU_LARGER]: "One makes you larger", // 32 [PillEffect.ONE_MAKES_YOU_SMALL]: "One makes you small", // 33 [PillEffect.INFESTED_EXCLAMATION]: "Infested!", // 34 [PillEffect.INFESTED_QUESTION]: "Infested?", // 35 [PillEffect.POWER]: "Power Pill!", // 36 [PillEffect.RETRO_VISION]: "Retro Vision", // 37 [PillEffect.FRIENDS_TILL_THE_END]: "Friends Till The End!", // 38 [PillEffect.X_LAX]: "X-Lax", // 39 [PillEffect.SOMETHINGS_WRONG]: "Something's wrong...", // 40 [PillEffect.IM_DROWSY]: "I'm Drowsy...", // 41 [PillEffect.IM_EXCITED]: "I'm Excited!!!", // 42 [PillEffect.GULP]: "Gulp!", // 43 [PillEffect.HORF]: "Horf!", // 44 [PillEffect.FEELS_LIKE_IM_WALKING_ON_SUNSHINE]: "Feels like I'm walking on sunshine!", // 45 [PillEffect.VURP]: "Vurp!", // 46 [PillEffect.SHOT_SPEED_DOWN]: "Shot Speed Down", // 47 [PillEffect.SHOT_SPEED_UP]: "Shot Speed Up", // 48 [PillEffect.EXPERIMENTAL]: "Experimental Pill", // 49 } as const satisfies Record<PillEffect, string>;