isaacscript-common
Version:
Helper functions and features for IsaacScript mods.
246 lines (219 loc) • 7.79 kB
text/typescript
/**
* Consider the following code that uses a number enum:
*
* ```ts
* enum MyEnum {
* Value1,
* }
*
* function asMyEnum(num: number): MyEnum {}
*
* declare const something: unknown;
*
* const foo = something as MyEnum; // no error
* const bar: MyEnum = something; // error
* const baz = asMyEnum(something); // error
* ```
*
* Here, using `as` does not give an error because TypeScript allows you to assert a type to a
* supertype or a subtype. Thus, using `as` to perform a type assertion is not as safe as using a
* variable declaration or a helper function. However, if we use a variable declaration, then the
* `complete/strict-enums` rule is triggered, which requires suppressing the lint rule with a `//
* eslint-disable-next-line`. Thus, the safest and more concise way to do a type assertion is to use
* a helper function.
*
* This file contains helper functions for various number enums that might require type assertions.
* It also contains helper functions for run-time type checks.
*
* @module
*/
import type {
CardType,
CollectibleType,
LevelStage,
NPCState,
PillColor,
PillEffect,
PlayerType,
RoomType,
TrinketType,
} from "isaac-typescript-definitions";
/**
* Helper function to safely cast an `int` to a `CardType`. (This is better than using the `as`
* TypeScript keyword to do a type assertion, since that can obfuscate compiler errors. )
*
* This is useful to satisfy the "complete/strict-enums" ESLint rule.
*/
export function asCardType(num: int): CardType {
return num;
}
/**
* Helper function to safely cast an `int` to a `CollectibleType`. (This is better than using the
* `as` TypeScript keyword to do a type assertion, since that can obfuscate compiler errors. )
*
* This is useful to satisfy the "complete/strict-enums" ESLint rule.
*/
export function asCollectibleType(num: int): CollectibleType {
return num;
}
/**
* Helper function to safely cast an enum to an `int`. (This is better than using the `as`
* TypeScript keyword to do a type assertion, since that can obfuscate compiler errors. )
*
* This is useful to satisfy the "complete/strict-enums" ESLint rule.
*/
export function asFloat(num: number): float {
return num;
}
/**
* Helper function to safely cast an enum to an `int`. (This is better than using the `as`
* TypeScript keyword to do a type assertion, since that can obfuscate compiler errors. )
*
* This is useful to satisfy the "complete/strict-enums" ESLint rule.
*/
export function asInt(num: number): int {
return num;
}
/**
* Helper function to safely cast an `int` to a `LevelStage`. (This is better than using the `as`
* TypeScript keyword to do a type assertion, since that can obfuscate compiler errors. )
*
* This is useful to satisfy the "complete/strict-enums" ESLint rule.
*/
export function asLevelStage(num: int): LevelStage {
return num;
}
/**
* Helper function to safely cast an `int` to a `NPCState`. (This is better than using the `as`
* TypeScript keyword to do a type assertion, since that can obfuscate compiler errors. )
*
* This is useful to satisfy the "complete/strict-enums" ESLint rule.
*/
export function asNPCState(num: int): NPCState {
return num;
}
/**
* Helper function to safely cast an enum to a `number`. (This is better than using the `as`
* TypeScript keyword to do a type assertion, since that can obfuscate compiler errors. )
*
* This is useful to satisfy the "complete/strict-enums" ESLint rule.
*/
export function asNumber(num: number): number {
return num;
}
/**
* Helper function to safely cast an `int` to a `PillColor`. (This is better than using the `as`
* TypeScript keyword to do a type assertion, since that can obfuscate compiler errors. )
*
* This is useful to satisfy the "complete/strict-enums" ESLint rule.
*/
export function asPillColor(num: int): PillColor {
return num;
}
/**
* Helper function to safely cast an `int` to a `PillEffect`. (This is better than using the `as`
* TypeScript keyword to do a type assertion, since that can obfuscate compiler errors. )
*
* This is useful to satisfy the "complete/strict-enums" ESLint rule.
*/
export function asPillEffect(num: int): PillEffect {
return num;
}
/**
* Helper function to safely cast an `int` to a `PlayerType`. (This is better than using the `as`
* TypeScript keyword to do a type assertion, since that can obfuscate compiler errors. )
*
* This is useful to satisfy the "complete/strict-enums" ESLint rule.
*/
export function asPlayerType(num: int): PlayerType {
return num;
}
/**
* Helper function to safely cast an `int` to a `RoomType`. (This is better than using the `as`
* TypeScript keyword to do a type assertion, since that can obfuscate compiler errors. )
*
* This is useful to satisfy the "complete/strict-enums" ESLint rule.
*/
export function asRoomType(num: int): RoomType {
return num;
}
/**
* Helper function to safely cast an enum to a `string`. (This is better than using the `as`
* TypeScript keyword to do a type assertion, since that can obfuscate compiler errors. )
*
* This is useful to satisfy the "complete/strict-enums" ESLint rule.
*/
export function asString(str: string): string {
return str;
}
/**
* Helper function to safely cast an `int` to a `TrinketType`. (This is better than using the `as`
* TypeScript keyword to do a type assertion, since that can obfuscate compiler errors. )
*
* This is useful to satisfy the "complete/strict-enums" ESLint rule.
*/
export function asTrinketType(num: int): TrinketType {
return num;
}
export function isBoolean(variable: unknown): variable is boolean {
return typeof variable === "boolean";
}
// eslint-disable-next-line @typescript-eslint/no-unsafe-function-type
export function isFunction(variable: unknown): variable is Function {
return typeof variable === "function";
}
export function isInteger(variable: unknown): variable is int {
if (!isNumber(variable)) {
return false;
}
return variable === Math.floor(variable);
}
export function isNumber(variable: unknown): variable is number {
return typeof variable === "number";
}
/** Helper function to detect if a variable is a boolean, number, or string. */
export function isPrimitive(
variable: unknown,
): variable is boolean | number | string {
const variableType = typeof variable;
return (
variableType === "boolean"
|| variableType === "number"
|| variableType === "string"
);
}
export function isString(variable: unknown): variable is string {
return typeof variable === "string";
}
export function isTable(
variable: unknown,
): variable is LuaMap<AnyNotNil, unknown> {
// We cannot use `typeof` here since "table" is not a JavaScript type.
return type(variable) === "table";
}
export function isUserdata(variable: unknown): variable is LuaUserdata {
// We cannot use `typeof` here since "userdata" is not a JavaScript type.
return type(variable) === "userdata";
}
/**
* Helper function to convert a string to an integer. Returns undefined if the string is not an
* integer.
*
* Under the hood, this uses the built-in `tonumber` and `math.floor` functions.
*
* This is named `parseIntSafe` in order to match the helper function from `complete-common`.
*/
export function parseIntSafe(string: string): int | undefined {
if (!isString(string)) {
return undefined;
}
// - The `tonumber` function correctly deals with leading and trailing whitespace.
// - The `tonumber` function correctly deals with a mix of numbers and letters. (e.g. `1a` returns
// undefined.)
const number = tonumber(string);
if (number === undefined) {
return undefined;
}
const flooredNumber = Math.floor(number);
return number === flooredNumber ? flooredNumber : undefined;
}