UNPKG

isaacscript-common

Version:

Helper functions and features for IsaacScript mods.

113 lines (100 loc) 4.02 kB
import type { DefaultMap } from "../classes/DefaultMap"; import type { TSTLClassMetatable } from "../interfaces/TSTLClassMetatable"; import type { TSTLClass } from "../types/TSTLClass"; import { isTable } from "./types"; import { assertDefined } from "./utils"; /** * Helper function to get the constructor from an instantiated TypeScriptToLua class, which is * located on the metatable. * * Returns undefined if passed a non-table or if the provided table does not have a metatable. */ export function getTSTLClassConstructor( object: unknown, ): TSTLClassMetatable["constructor"] | undefined { if (!isTable(object)) { return undefined; } const metatable = getmetatable(object); if (metatable === undefined) { return undefined; } return metatable.constructor; } /** * Helper function to get the name of a TypeScriptToLua class from the instantiated class object. * * TSTL classes are Lua tables created with the `__TS__Class` Lua function from the TSTL lualib. * Their name is contained within "constructor.name" metatable key. * * For example, a `Map` class is has a name of "Map". * * Returns undefined if passed a non-table or if the provided table does not have a metatable. */ export function getTSTLClassName(object: unknown): string | undefined { const constructor = getTSTLClassConstructor(object); if (constructor === undefined) { return undefined; } return constructor.name; } /** * Helper function to determine if a given object is a `DefaultMap` from `isaacscript-common`. * * It is not reliable to use the `instanceof` operator to determine this because each Lua module has * their own copies of the entire lualib and thus their own instantiated version of a `DefaultMap`. */ export function isDefaultMap( object: unknown, ): object is DefaultMap<AnyNotNil, unknown> { const className = getTSTLClassName(object); return className === "DefaultMap"; } /** Helper function to check if a given table is a class table created by TypeScriptToLua. */ export function isTSTLClass(object: unknown): object is TSTLClass { const tstlClassName = getTSTLClassName(object); return tstlClassName !== undefined; } /** * Helper function to determine if a given object is a TypeScriptToLua `Map`. * * It is not reliable to use the `instanceof` operator to determine this because each Lua module * might have their own copy of the entire lualib and thus their own instantiated version of a * `Map`. */ export function isTSTLMap(object: unknown): object is Map<AnyNotNil, unknown> { const className = getTSTLClassName(object); return className === "Map"; } /** * Helper function to determine if a given object is a TypeScriptToLua `Set`. * * It is not reliable to use the `instanceof` operator to determine this because each Lua module * might have their own copy of the entire lualib and thus their own instantiated version of a * `Set`. */ export function isTSTLSet(object: unknown): object is Set<AnyNotNil> { const className = getTSTLClassName(object); return className === "Set"; } /** * Initializes a new TypeScriptToLua class in the situation where you do not know what kind of class * it is. This function requires that you provide an instantiated class of the same type, as it will * use the class constructor that is present on the other object's metatable to initialize the new * class. */ export function newTSTLClass(oldClass: TSTLClass): TSTLClass { const constructor = getTSTLClassConstructor(oldClass); assertDefined( constructor, "Failed to instantiate a new TypeScriptToLua class since the provided old class does not have a metatable/constructor.", ); // We re-implement some of the logic from the transpiled "__TS__New" function. const newClass = new LuaMap<AnyNotNil, unknown>(); const newClassMetatable = setmetatable( newClass, constructor.prototype, ) as unknown as TSTLClassMetatable; newClassMetatable.____constructor(); return newClass as unknown as TSTLClass; }