isaacscript-common
Version:
Helper functions and features for IsaacScript mods.
42 lines (34 loc) • 1.2 kB
text/typescript
import { ModCallback } from "isaac-typescript-definitions";
import type { ModCallbackCustom } from "../../enums/ModCallbackCustom";
import { shouldFireFamiliar } from "../../shouldFire";
import { DefaultMap } from "../DefaultMap";
import { CustomCallback } from "../private/CustomCallback";
const v = {
run: {
stateMap: new DefaultMap<PtrHash, int, [int]>((state) => state),
},
};
export class PostFamiliarStateChanged extends CustomCallback<ModCallbackCustom.POST_FAMILIAR_STATE_CHANGED> {
public override v = v;
constructor() {
super();
this.callbacksUsed = [
// 6
[ModCallback.POST_FAMILIAR_UPDATE, this.postFamiliarUpdate],
];
}
protected override shouldFire = shouldFireFamiliar;
// ModCallback.POST_FAMILIAR_UPDATE (6)
private readonly postFamiliarUpdate = (familiar: EntityFamiliar): void => {
const ptrHash = GetPtrHash(familiar);
const previousState = v.run.stateMap.getAndSetDefault(
ptrHash,
familiar.State,
);
const currentState = familiar.State;
v.run.stateMap.set(ptrHash, currentState);
if (previousState !== currentState) {
this.fire(familiar, previousState, currentState);
}
};
}