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isaacscript-common

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Helper functions and features for IsaacScript mods.

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import type { RockAltType } from "../enums/RockAltType"; /** * Helper function to get the alternate rock type (i.e. urn, mushroom, etc.) that the current room * will have. * * The rock type is based on the backdrop of the room. * * For example, if you change the backdrop of the starting room of the run to `BackdropType.CAVES`, * and then spawn `GridEntityType.ROCK_ALT`, it will be a mushroom instead of an urn. Additionally, * if it is destroyed, it will generate mushroom-appropriate rewards. * * On the other hand, if an urn is spawned first before the backdrop is changed to * `BackdropType.CAVES`, the graphic of the urn will not switch to a mushroom. However, when * destroyed, the urn will still generate mushroom-appropriate rewards. */ export declare function getRockAltType(): RockAltType; /** * Helper function to remove all coins, trinkets, and so on that spawned from breaking an urn. * * The rewards are based on the ones from the wiki: * https://bindingofisaacrebirth.fandom.com/wiki/Rocks#Urns */ export declare function removeUrnRewards(gridEntity: GridEntity): void; //# sourceMappingURL=rockAlt.d.ts.map