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isaacscript-common

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Helper functions and features for IsaacScript mods.

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"use strict"; var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.NoSirenSteal = void 0; const isaac_typescript_definitions_1 = require("isaac-typescript-definitions"); const decorators_1 = require("../../../decorators"); const Feature_1 = require("../../private/Feature"); const v = { run: { familiarBlacklist: [], }, }; class NoSirenSteal extends Feature_1.Feature { /** @internal */ v = v; /** @internal */ constructor() { super(); this.callbacksUsed = [ // 27 [ isaac_typescript_definitions_1.ModCallback.POST_NPC_INIT, this.postNPCInitSirenHelper, [isaac_typescript_definitions_1.EntityType.SIREN_HELPER], ], ]; } // ModCallback.POST_NPC_INIT (27) // EntityType.SIREN_HELPER (966) postNPCInitSirenHelper = (npc) => { this.checkReturnFamiliarToPlayer(npc); }; checkReturnFamiliarToPlayer(npc) { if (npc.Target === undefined) { return; } const familiar = npc.Target.ToFamiliar(); if (familiar === undefined) { return; } if (this.blacklistEntryExists(familiar.Variant, familiar.SubType)) { npc.Remove(); familiar.AddToFollowers(); } } blacklistEntryExists(incomingFamiliarVariant, incomingFamiliarSubType) { for (const familiarTuple of v.run.familiarBlacklist) { const [familiarVariant, familiarSubType] = familiarTuple; if (familiarVariant === incomingFamiliarVariant && familiarSubType === incomingFamiliarSubType) { // There is an entry that matches the variant and sub-type exactly. return true; } if (familiarVariant === incomingFamiliarVariant && familiarSubType === undefined) { // There is an entry that matches all sub-types for this variant. return true; } } return false; } /** * Blacklists a familiar from being stolen by The Siren boss. This should be called once at the * beginning of every run. * * In order to use this function, you must upgrade your mod with `ISCFeature.NO_SIREN_STEAL`. * * @param familiarVariant The familiar variant to blacklist. * @param familiarSubType The sub-type to blacklist. Optional. The default is to blacklist all * sub-types of the given variant. * @public */ setFamiliarNoSirenSteal(familiarVariant, familiarSubType) { if (this.blacklistEntryExists(familiarVariant, familiarSubType)) { return; } v.run.familiarBlacklist.push([familiarVariant, familiarSubType]); } } exports.NoSirenSteal = NoSirenSteal; __decorate([ decorators_1.Exported ], NoSirenSteal.prototype, "setFamiliarNoSirenSteal", null);