isaacscript-common
Version:
Helper functions and features for IsaacScript mods.
34 lines (33 loc) • 1.2 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.PostPlayerInitLate = void 0;
const ModCallbackCustom_1 = require("../../enums/ModCallbackCustom");
const playerDataStructures_1 = require("../../functions/playerDataStructures");
const shouldFire_1 = require("../../shouldFire");
const CustomCallback_1 = require("../private/CustomCallback");
const v = {
run: {
playersFiredSet: new Set(),
},
};
class PostPlayerInitLate extends CustomCallback_1.CustomCallback {
v = v;
constructor() {
super();
this.customCallbacksUsed = [
[
ModCallbackCustom_1.ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED,
this.postPEffectUpdateReordered,
],
];
}
shouldFire = shouldFire_1.shouldFirePlayer;
// ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED
postPEffectUpdateReordered = (player) => {
if (!(0, playerDataStructures_1.setHasPlayer)(v.run.playersFiredSet, player)) {
(0, playerDataStructures_1.setAddPlayer)(v.run.playersFiredSet, player);
this.fire(player);
}
};
}
exports.PostPlayerInitLate = PostPlayerInitLate;