isaacscript-common
Version:
Helper functions and features for IsaacScript mods.
34 lines (33 loc) • 1.25 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.PostPickupInitFirst = void 0;
const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
const frames_1 = require("../../functions/frames");
const roomData_1 = require("../../functions/roomData");
const shouldFire_1 = require("../../shouldFire");
const CustomCallback_1 = require("../private/CustomCallback");
class PostPickupInitFirst extends CustomCallback_1.CustomCallback {
v = {
room: {
firedSet: new Set(),
},
};
constructor() {
super();
this.callbacksUsed = [
// 34
[isaac_typescript_definitions_1.ModCallback.POST_PICKUP_INIT, this.postPickupInit],
];
}
shouldFire = shouldFire_1.shouldFirePickup;
// ModCallback.POST_PICKUP_INIT (34)
postPickupInit = (pickup) => {
const roomVisitedCount = (0, roomData_1.getRoomVisitedCount)();
// The room visited count is not reset when re-entering a Treasure Room or Boss room in the
// Ascent.
if ((0, frames_1.isAfterRoomFrame)(0) || roomVisitedCount === 0) {
this.fire(pickup);
}
};
}
exports.PostPickupInitFirst = PostPickupInitFirst;