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isaac-typescript-definitions

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TypeScript definitions for The Binding of Isaac: Repentance.

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import type { DoorSlotFlag } from "../../enums/flags/DoorSlotFlag"; import type { RoomDifficulty } from "../../enums/RoomDifficulty"; import type { RoomShape } from "../../enums/RoomShape"; import type { RoomType } from "../../enums/RoomType"; import type { StageID } from "../../enums/StageID"; declare global { /** * This is equal to `RoomConfigRoom` in the docs: * https://wofsauge.github.io/IsaacDocs/rep/RoomConfig_Room.html */ interface RoomConfig extends IsaacAPIClass { readonly Difficulty: RoomDifficulty; /** * This does not match the actual doors in the room, but rather the valid door positions from * the STB for this room. */ readonly Doors: BitFlags<DoorSlotFlag>; readonly Height: int; readonly InitialWeight: float; // Mode is not implemented since it returns useless userdata. readonly Name: string; readonly OriginalVariant: int; readonly Shape: RoomShape; readonly SpawnCount: int; readonly Spawns: SpawnList; readonly StageID: StageID; readonly Subtype: int; readonly Type: RoomType; readonly Variant: int; readonly Weight: float; readonly Width: int; } }