isaac-typescript-definitions
Version:
TypeScript definitions for The Binding of Isaac: Repentance.
101 lines (100 loc) • 2.17 kB
text/typescript
export enum Music {
NULL = 0,
BASEMENT = 1,
CAVES = 2,
DEPTHS = 3,
CELLAR = 4,
CATACOMBS = 5,
NECROPOLIS = 6,
WOMB = 7,
GAME_OVER = 8,
BOSS = 9,
CATHEDRAL = 10,
SHEOL = 11,
DARK_ROOM = 12,
CHEST = 13,
BURNING_BASEMENT = 14,
FLOODED_CAVES = 15,
DANK_DEPTHS = 16,
SCARRED_WOMB = 17,
BLUE_WOMB = 18,
UTERO = 19,
MOM_BOSS = 20,
MOMS_HEART_BOSS = 21,
ISAAC_BOSS = 22,
SATAN_BOSS = 23,
DARK_ROOM_BOSS = 24,
BLUE_BABY_BOSS = 25,
BOSS_2 = 26,
HUSH_BOSS = 27,
ULTRA_GREED_BOSS = 28,
LIBRARY_ROOM = 30,
SECRET_ROOM = 31,
SECRET_ROOM_2 = 32,
DEVIL_ROOM = 33,
ANGEL_ROOM = 34,
SHOP_ROOM = 35,
ARCADE_ROOM = 36,
BOSS_OVER = 37,
CHALLENGE_FIGHT = 38,
BOSS_RUSH = 39,
JINGLE_BOSS_RUSH_OUTRO = 40,
BOSS_3 = 41,
JINGLE_BOSS_OVER_3 = 42,
MOTHER_BOSS = 43,
DOGMA_BOSS = 44,
BEAST_BOSS = 45,
JINGLE_MOTHER_OVER = 47,
JINGLE_DOGMA_OVER = 48,
JINGLE_BEAST_OVER = 49,
PLANETARIUM = 50,
SECRET_ROOM_ALT_ALT = 51,
BOSS_OVER_TWISTED = 52,
CREDITS = 60,
TITLE = 61,
TITLE_AFTERBIRTH = 62,
TITLE_REPENTANCE = 63,
JINGLE_GAME_START_ALT = 64,
JINGLE_NIGHTMARE_ALT = 65,
MOTHERS_SHADOW_INTRO = 66,
DOGMA_INTRO = 67,
STRANGE_DOOR_JINGLE = 68,
DARK_CLOSET = 69,
CREDITS_ALT = 70,
CREDITS_ALT_FINAL = 71,
JINGLE_BOSS = 81,
JINGLE_BOSS_OVER_1 = 83,
JINGLE_HOLY_ROOM_FIND = 84,
JINGLE_SECRET_ROOM_FIND = 85,
JINGLE_TREASURE_ROOM_ENTRY_0 = 87,
JINGLE_TREASURE_ROOM_ENTRY_1 = 88,
JINGLE_TREASURE_ROOM_ENTRY_2 = 89,
JINGLE_TREASURE_ROOM_ENTRY_3 = 90,
JINGLE_CHALLENGE_ENTRY = 91,
JINGLE_CHALLENGE_OUTRO = 92,
JINGLE_GAME_OVER = 93,
JINGLE_DEVIL_ROOM_FIND = 94,
JINGLE_GAME_START = 95,
JINGLE_NIGHTMARE = 96,
JINGLE_BOSS_OVER_2 = 97,
JINGLE_HUSH_OVER = 98,
INTRO_VOICEOVER = 100,
EPILOGUE_VOICEOVER = 101,
VOID = 102,
VOID_BOSS = 103,
DOWNPOUR = 104,
MINES = 105,
MAUSOLEUM = 106,
CORPSE = 107,
DROSS = 108,
ASHPIT = 109,
GEHENNA = 110,
MORTIS = 111,
ISAACS_HOUSE = 112,
FINAL_VOICEOVER = 113,
DOWNPOUR_REVERSE = 114,
DROSS_REVERSE = 115,
MINESHAFT_AMBIENT = 116,
MINESHAFT_ESCAPE = 117,
REVERSE_GENESIS = 118,
}