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isaac-typescript-definitions

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TypeScript definitions for The Binding of Isaac: Repentance.

116 lines (115 loc) 6.57 kB
"use strict"; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; var desc = Object.getOwnPropertyDescriptor(m, k); if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) { desc = { enumerable: true, get: function() { return m[k]; } }; } Object.defineProperty(o, k2, desc); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __exportStar = (this && this.__exportStar) || function(m, exports) { for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p); }; Object.defineProperty(exports, "__esModule", { value: true }); __exportStar(require("./enums/ActiveSlot"), exports); __exportStar(require("./enums/AnnouncerVoiceMode"), exports); __exportStar(require("./enums/BackdropType"), exports); __exportStar(require("./enums/BrokenWatchState"), exports); __exportStar(require("./enums/ButtonAction"), exports); __exportStar(require("./enums/CallbackPriority"), exports); __exportStar(require("./enums/CameraStyle"), exports); __exportStar(require("./enums/Challenge"), exports); __exportStar(require("./enums/ChampionColor"), exports); __exportStar(require("./enums/CollectibleAnimation"), exports); __exportStar(require("./enums/CollectiblePedestalType"), exports); __exportStar(require("./enums/CollectibleSpriteLayer"), exports); __exportStar(require("./enums/ConsoleFont"), exports); __exportStar(require("./enums/Controller"), exports); __exportStar(require("./enums/ControllerIndex"), exports); __exportStar(require("./enums/CopyableIsaacAPIClassType"), exports); __exportStar(require("./enums/CurseID"), exports); __exportStar(require("./enums/Cutscene"), exports); __exportStar(require("./enums/DebugCommand"), exports); __exportStar(require("./enums/Difficulty"), exports); __exportStar(require("./enums/Dimension"), exports); __exportStar(require("./enums/Direction"), exports); __exportStar(require("./enums/DoorSlot"), exports); __exportStar(require("./enums/EntityCollisionClass"), exports); __exportStar(require("./enums/EntityGridCollisionClass"), exports); __exportStar(require("./enums/EntityType"), exports); __exportStar(require("./enums/ExtraHudStyle"), exports); __exportStar(require("./enums/FadeoutTarget"), exports); __exportStar(require("./enums/GameStateFlag"), exports); __exportStar(require("./enums/GridCollisionClass"), exports); __exportStar(require("./enums/GridEntityType"), exports); __exportStar(require("./enums/GridEntityXMLType"), exports); __exportStar(require("./enums/GridPath"), exports); __exportStar(require("./enums/GridRoom"), exports); __exportStar(require("./enums/InputHook"), exports); __exportStar(require("./enums/ItemConfigCardType"), exports); __exportStar(require("./enums/ItemConfigChargeType"), exports); __exportStar(require("./enums/ItemConfigPillEffectClass"), exports); __exportStar(require("./enums/ItemConfigPillEffectType"), exports); __exportStar(require("./enums/ItemPoolType"), exports); __exportStar(require("./enums/ItemType"), exports); __exportStar(require("./enums/Keyboard"), exports); __exportStar(require("./enums/LanguageAbbreviation"), exports); __exportStar(require("./enums/LaserOffset"), exports); __exportStar(require("./enums/LevelStage"), exports); __exportStar(require("./enums/LevelStateFlag"), exports); __exportStar(require("./enums/LineCheckMode"), exports); __exportStar(require("./enums/ModCallback"), exports); __exportStar(require("./enums/Mouse"), exports); __exportStar(require("./enums/Music"), exports); __exportStar(require("./enums/NPCID"), exports); __exportStar(require("./enums/NPCState"), exports); __exportStar(require("./enums/NullItemID"), exports); __exportStar(require("./enums/PickupPrice"), exports); __exportStar(require("./enums/PillEffect"), exports); __exportStar(require("./enums/PlayerForm"), exports); __exportStar(require("./enums/PlayerItemAnimation"), exports); __exportStar(require("./enums/PlayerSpriteLayer"), exports); __exportStar(require("./enums/PocketItemSlot"), exports); __exportStar(require("./enums/PoopSpellType"), exports); __exportStar(require("./enums/ProjectilesMode"), exports); __exportStar(require("./enums/RenderMode"), exports); __exportStar(require("./enums/RoomDescriptorDisplayType"), exports); __exportStar(require("./enums/RoomDifficulty"), exports); __exportStar(require("./enums/RoomShape"), exports); __exportStar(require("./enums/RoomTransitionAnim"), exports); __exportStar(require("./enums/RoomType"), exports); __exportStar(require("./enums/SeedEffect"), exports); __exportStar(require("./enums/SkinColor"), exports); __exportStar(require("./enums/SortingLayer"), exports); __exportStar(require("./enums/SoundEffect"), exports); __exportStar(require("./enums/StageID"), exports); __exportStar(require("./enums/StageTransitionType"), exports); __exportStar(require("./enums/StageType"), exports); __exportStar(require("./enums/TrinketSlot"), exports); __exportStar(require("./enums/WeaponType"), exports); __exportStar(require("./enums/collections/gridEntityStates"), exports); __exportStar(require("./enums/collections/gridEntityVariants"), exports); __exportStar(require("./enums/collections/npcStates"), exports); __exportStar(require("./enums/collections/roomSubTypes"), exports); __exportStar(require("./enums/collections/subTypes"), exports); __exportStar(require("./enums/collections/variants"), exports); __exportStar(require("./enums/flags/ActionTrigger"), exports); __exportStar(require("./enums/flags/CacheFlag"), exports); __exportStar(require("./enums/flags/DamageFlag"), exports); __exportStar(require("./enums/flags/DisplayFlag"), exports); __exportStar(require("./enums/flags/DoorSlotFlag"), exports); __exportStar(require("./enums/flags/EntityFlag"), exports); __exportStar(require("./enums/flags/EntityPartition"), exports); __exportStar(require("./enums/flags/ItemConfigTag"), exports); __exportStar(require("./enums/flags/LevelCurse"), exports); __exportStar(require("./enums/flags/ProjectileFlag"), exports); __exportStar(require("./enums/flags/RoomDescriptorFlag"), exports); __exportStar(require("./enums/flags/TargetFlag"), exports); __exportStar(require("./enums/flags/TearFlag"), exports); __exportStar(require("./enums/flags/UseFlag"), exports); __exportStar(require("./enums/mods/EncyclopediaItemPoolType"), exports); __exportStar(require("./enums/mods/ModConfigMenuOptionType"), exports); __exportStar(require("./enums/mods/StageAPIEnums"), exports);