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isaac-typescript-definitions

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TypeScript definitions for The Binding of Isaac: Repentance.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.WeaponType = void 0; var WeaponType; (function (WeaponType) { WeaponType[WeaponType["TEARS"] = 1] = "TEARS"; WeaponType[WeaponType["BRIMSTONE"] = 2] = "BRIMSTONE"; WeaponType[WeaponType["LASER"] = 3] = "LASER"; WeaponType[WeaponType["KNIFE"] = 4] = "KNIFE"; WeaponType[WeaponType["BOMBS"] = 5] = "BOMBS"; WeaponType[WeaponType["ROCKETS"] = 6] = "ROCKETS"; WeaponType[WeaponType["MONSTROS_LUNG"] = 7] = "MONSTROS_LUNG"; WeaponType[WeaponType["LUDOVICO_TECHNIQUE"] = 8] = "LUDOVICO_TECHNIQUE"; WeaponType[WeaponType["TECH_X"] = 9] = "TECH_X"; WeaponType[WeaponType["BONE"] = 10] = "BONE"; WeaponType[WeaponType["NOTCHED_AXE"] = 11] = "NOTCHED_AXE"; WeaponType[WeaponType["URN_OF_SOULS"] = 12] = "URN_OF_SOULS"; WeaponType[WeaponType["SPIRIT_SWORD"] = 13] = "SPIRIT_SWORD"; WeaponType[WeaponType["FETUS"] = 14] = "FETUS"; WeaponType[WeaponType["UMBILICAL_WHIP"] = 15] = "UMBILICAL_WHIP"; })(WeaponType || (exports.WeaponType = WeaponType = {}));