isaac-typescript-definitions
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TypeScript definitions for The Binding of Isaac: Repentance.
22 lines (21 loc) • 1.09 kB
JavaScript
Object.defineProperty(exports, "__esModule", { value: true });
exports.WeaponType = void 0;
var WeaponType;
(function (WeaponType) {
WeaponType[WeaponType["TEARS"] = 1] = "TEARS";
WeaponType[WeaponType["BRIMSTONE"] = 2] = "BRIMSTONE";
WeaponType[WeaponType["LASER"] = 3] = "LASER";
WeaponType[WeaponType["KNIFE"] = 4] = "KNIFE";
WeaponType[WeaponType["BOMBS"] = 5] = "BOMBS";
WeaponType[WeaponType["ROCKETS"] = 6] = "ROCKETS";
WeaponType[WeaponType["MONSTROS_LUNG"] = 7] = "MONSTROS_LUNG";
WeaponType[WeaponType["LUDOVICO_TECHNIQUE"] = 8] = "LUDOVICO_TECHNIQUE";
WeaponType[WeaponType["TECH_X"] = 9] = "TECH_X";
WeaponType[WeaponType["BONE"] = 10] = "BONE";
WeaponType[WeaponType["NOTCHED_AXE"] = 11] = "NOTCHED_AXE";
WeaponType[WeaponType["URN_OF_SOULS"] = 12] = "URN_OF_SOULS";
WeaponType[WeaponType["SPIRIT_SWORD"] = 13] = "SPIRIT_SWORD";
WeaponType[WeaponType["FETUS"] = 14] = "FETUS";
WeaponType[WeaponType["UMBILICAL_WHIP"] = 15] = "UMBILICAL_WHIP";
})(WeaponType || (exports.WeaponType = WeaponType = {}));
;