isaac-typescript-definitions
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TypeScript definitions for The Binding of Isaac: Repentance.
77 lines (76 loc) • 5.29 kB
JavaScript
Object.defineProperty(exports, "__esModule", { value: true });
exports.SeedEffect = void 0;
var SeedEffect;
(function (SeedEffect) {
SeedEffect[SeedEffect["NORMAL"] = 0] = "NORMAL";
SeedEffect[SeedEffect["MOVEMENT_PITCH"] = 1] = "MOVEMENT_PITCH";
SeedEffect[SeedEffect["HEALTH_PITCH"] = 2] = "HEALTH_PITCH";
SeedEffect[SeedEffect["CAMO_ISAAC"] = 3] = "CAMO_ISAAC";
SeedEffect[SeedEffect["CAMO_ENEMIES"] = 4] = "CAMO_ENEMIES";
SeedEffect[SeedEffect["CAMO_PICKUPS"] = 5] = "CAMO_PICKUPS";
SeedEffect[SeedEffect["CAMO_EVERYTHING"] = 6] = "CAMO_EVERYTHING";
SeedEffect[SeedEffect["FART_SOUNDS"] = 7] = "FART_SOUNDS";
SeedEffect[SeedEffect["OLD_TV"] = 8] = "OLD_TV";
SeedEffect[SeedEffect["DYSLEXIA"] = 9] = "DYSLEXIA";
SeedEffect[SeedEffect["NO_HUD"] = 10] = "NO_HUD";
SeedEffect[SeedEffect["PICKUPS_SLIDE"] = 11] = "PICKUPS_SLIDE";
SeedEffect[SeedEffect["CONTROLS_REVERSED"] = 12] = "CONTROLS_REVERSED";
SeedEffect[SeedEffect["ALL_CHAMPIONS"] = 13] = "ALL_CHAMPIONS";
SeedEffect[SeedEffect["INVISIBLE_ISAAC"] = 14] = "INVISIBLE_ISAAC";
SeedEffect[SeedEffect["INVISIBLE_ENEMIES"] = 15] = "INVISIBLE_ENEMIES";
SeedEffect[SeedEffect["INFINITE_BASEMENT"] = 16] = "INFINITE_BASEMENT";
SeedEffect[SeedEffect["ALWAYS_CHARMED"] = 17] = "ALWAYS_CHARMED";
SeedEffect[SeedEffect["ALWAYS_CONFUSED"] = 18] = "ALWAYS_CONFUSED";
SeedEffect[SeedEffect["ALWAYS_AFRAID"] = 19] = "ALWAYS_AFRAID";
SeedEffect[SeedEffect["ALWAYS_ALTERNATING_FEAR"] = 20] = "ALWAYS_ALTERNATING_FEAR";
SeedEffect[SeedEffect["ALWAYS_CHARMED_AND_AFRAID"] = 21] = "ALWAYS_CHARMED_AND_AFRAID";
SeedEffect[SeedEffect["EXTRA_BLOOD"] = 23] = "EXTRA_BLOOD";
SeedEffect[SeedEffect["POOP_TRAIL"] = 24] = "POOP_TRAIL";
SeedEffect[SeedEffect["PACIFIST"] = 25] = "PACIFIST";
SeedEffect[SeedEffect["DAMAGE_WHEN_STOPPED"] = 26] = "DAMAGE_WHEN_STOPPED";
SeedEffect[SeedEffect["DAMAGE_ON_INTERVAL"] = 27] = "DAMAGE_ON_INTERVAL";
SeedEffect[SeedEffect["DAMAGE_ON_TIME_LIMIT"] = 28] = "DAMAGE_ON_TIME_LIMIT";
SeedEffect[SeedEffect["PILLS_NEVER_IDENTIFY"] = 29] = "PILLS_NEVER_IDENTIFY";
SeedEffect[SeedEffect["MYSTERY_TAROT_CARDS"] = 30] = "MYSTERY_TAROT_CARDS";
SeedEffect[SeedEffect["ENEMIES_RESPAWN"] = 32] = "ENEMIES_RESPAWN";
SeedEffect[SeedEffect["ITEMS_COST_MONEY"] = 33] = "ITEMS_COST_MONEY";
SeedEffect[SeedEffect["BIG_HEAD"] = 35] = "BIG_HEAD";
SeedEffect[SeedEffect["SMALL_HEAD"] = 36] = "SMALL_HEAD";
SeedEffect[SeedEffect["BLACK_ISAAC"] = 37] = "BLACK_ISAAC";
SeedEffect[SeedEffect["GLOWING_TEARS"] = 38] = "GLOWING_TEARS";
SeedEffect[SeedEffect["SLOW_MUSIC"] = 41] = "SLOW_MUSIC";
SeedEffect[SeedEffect["ULTRA_SLOW_MUSIC"] = 42] = "ULTRA_SLOW_MUSIC";
SeedEffect[SeedEffect["FAST_MUSIC"] = 43] = "FAST_MUSIC";
SeedEffect[SeedEffect["ULTRA_FAST_MUSIC"] = 44] = "ULTRA_FAST_MUSIC";
SeedEffect[SeedEffect["NO_FACE"] = 46] = "NO_FACE";
SeedEffect[SeedEffect["ISAAC_TAKES_HIGH_DAMAGE"] = 47] = "ISAAC_TAKES_HIGH_DAMAGE";
SeedEffect[SeedEffect["ISAAC_TAKES_MASSIVE_DAMAGE"] = 48] = "ISAAC_TAKES_MASSIVE_DAMAGE";
SeedEffect[SeedEffect["ICE_PHYSICS"] = 52] = "ICE_PHYSICS";
SeedEffect[SeedEffect["KAPPA"] = 53] = "KAPPA";
SeedEffect[SeedEffect["CHRISTMAS"] = 54] = "CHRISTMAS";
SeedEffect[SeedEffect["KIDS_MODE"] = 55] = "KIDS_MODE";
SeedEffect[SeedEffect["PERMANENT_CURSE_DARKNESS"] = 56] = "PERMANENT_CURSE_DARKNESS";
SeedEffect[SeedEffect["PERMANENT_CURSE_LABYRINTH"] = 57] = "PERMANENT_CURSE_LABYRINTH";
SeedEffect[SeedEffect["PERMANENT_CURSE_LOST"] = 58] = "PERMANENT_CURSE_LOST";
SeedEffect[SeedEffect["PERMANENT_CURSE_UNKNOWN"] = 59] = "PERMANENT_CURSE_UNKNOWN";
SeedEffect[SeedEffect["PERMANENT_CURSE_MAZE"] = 60] = "PERMANENT_CURSE_MAZE";
SeedEffect[SeedEffect["PERMANENT_CURSE_BLIND"] = 61] = "PERMANENT_CURSE_BLIND";
SeedEffect[SeedEffect["PERMANENT_CURSE_CURSED"] = 62] = "PERMANENT_CURSE_CURSED";
SeedEffect[SeedEffect["PREVENT_CURSE_DARKNESS"] = 63] = "PREVENT_CURSE_DARKNESS";
SeedEffect[SeedEffect["PREVENT_CURSE_LABYRINTH"] = 64] = "PREVENT_CURSE_LABYRINTH";
SeedEffect[SeedEffect["PREVENT_CURSE_LOST"] = 65] = "PREVENT_CURSE_LOST";
SeedEffect[SeedEffect["PREVENT_CURSE_UNKNOWN"] = 66] = "PREVENT_CURSE_UNKNOWN";
SeedEffect[SeedEffect["PREVENT_CURSE_MAZE"] = 67] = "PREVENT_CURSE_MAZE";
SeedEffect[SeedEffect["PREVENT_CURSE_BLIND"] = 68] = "PREVENT_CURSE_BLIND";
SeedEffect[SeedEffect["PREVENT_ALL_CURSES"] = 70] = "PREVENT_ALL_CURSES";
SeedEffect[SeedEffect["NO_BOSS_ROOM_EXITS"] = 71] = "NO_BOSS_ROOM_EXITS";
SeedEffect[SeedEffect["PICKUPS_TIMEOUT"] = 72] = "PICKUPS_TIMEOUT";
SeedEffect[SeedEffect["INVINCIBLE"] = 73] = "INVINCIBLE";
SeedEffect[SeedEffect["SHOOT_IN_MOVEMENT_DIRECTION"] = 74] = "SHOOT_IN_MOVEMENT_DIRECTION";
SeedEffect[SeedEffect["SHOOT_OPPOSITE_MOVEMENT_DIRECTION"] = 75] = "SHOOT_OPPOSITE_MOVEMENT_DIRECTION";
SeedEffect[SeedEffect["AXIS_ALIGNED_CONTROLS"] = 76] = "AXIS_ALIGNED_CONTROLS";
SeedEffect[SeedEffect["SUPER_HOT"] = 77] = "SUPER_HOT";
SeedEffect[SeedEffect["RETRO_VISION"] = 78] = "RETRO_VISION";
SeedEffect[SeedEffect["G_FUEL"] = 79] = "G_FUEL";
})(SeedEffect || (exports.SeedEffect = SeedEffect = {}));
;