isaac-typescript-definitions
Version:
TypeScript definitions for The Binding of Isaac: Repentance.
16 lines • 515 B
TypeScript
/**
* Each room has an arbitrarily set difficulty of 0, 1, 2, 5, or 10. The floor generation algorithm
* attempts to generates floors with a combined difficulty of a certain value.
*/
export declare enum RoomDifficulty {
/**
* Rooms set to difficulty 0 will never be generated by the floor generation algorithm and are
* effectively removed from the game.
*/
ALWAYS_EXCLUDED = 0,
VERY_EASY = 1,
EASY = 2,
MEDIUM = 5,
HARD = 10
}
//# sourceMappingURL=RoomDifficulty.d.ts.map