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isaac-typescript-definitions

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TypeScript definitions for The Binding of Isaac: Repentance.

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/** * Each room has an arbitrarily set difficulty of 0, 1, 2, 5, or 10. The floor generation algorithm * attempts to generates floors with a combined difficulty of a certain value. */ export declare enum RoomDifficulty { /** * Rooms set to difficulty 0 will never be generated by the floor generation algorithm and are * effectively removed from the game. */ ALWAYS_EXCLUDED = 0, VERY_EASY = 1, EASY = 2, MEDIUM = 5, HARD = 10 } //# sourceMappingURL=RoomDifficulty.d.ts.map