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isaac-typescript-definitions

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TypeScript definitions for The Binding of Isaac: Repentance.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.PickupPrice = void 0; var PickupPrice; (function (PickupPrice) { /** `Pickup.Price` will be equal to 0 for non-purchasable pickups. */ PickupPrice[PickupPrice["NULL"] = 0] = "NULL"; PickupPrice[PickupPrice["ONE_HEART"] = -1] = "ONE_HEART"; PickupPrice[PickupPrice["TWO_HEARTS"] = -2] = "TWO_HEARTS"; PickupPrice[PickupPrice["THREE_SOUL_HEARTS"] = -3] = "THREE_SOUL_HEARTS"; PickupPrice[PickupPrice["ONE_HEART_AND_TWO_SOUL_HEARTS"] = -4] = "ONE_HEART_AND_TWO_SOUL_HEARTS"; PickupPrice[PickupPrice["SPIKES"] = -5] = "SPIKES"; /** * The price when you have the Your Soul trinket. (The collectible will be free and the trinket * will be consumed.) */ PickupPrice[PickupPrice["YOUR_SOUL"] = -6] = "YOUR_SOUL"; PickupPrice[PickupPrice["ONE_SOUL_HEART"] = -7] = "ONE_SOUL_HEART"; PickupPrice[PickupPrice["TWO_SOUL_HEARTS"] = -8] = "TWO_SOUL_HEARTS"; PickupPrice[PickupPrice["ONE_HEART_AND_ONE_SOUL_HEART"] = -9] = "ONE_HEART_AND_ONE_SOUL_HEART"; PickupPrice[PickupPrice["FREE"] = -1000] = "FREE"; })(PickupPrice || (exports.PickupPrice = PickupPrice = {}));