isaac-typescript-definitions
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TypeScript definitions for The Binding of Isaac: Repentance.
15 lines (14 loc) • 752 B
JavaScript
Object.defineProperty(exports, "__esModule", { value: true });
exports.LineCheckMode = void 0;
var LineCheckMode;
(function (LineCheckMode) {
/** Stopped by pits and rocks (e.g. like a Gaper's behavior). */
LineCheckMode[LineCheckMode["NORMAL"] = 0] = "NORMAL";
/** Same as MODE_NORMAL, but less resource-intensive. */
LineCheckMode[LineCheckMode["ECONOMIC"] = 1] = "ECONOMIC";
/** Only blocked by walls and metal blocks. */
LineCheckMode[LineCheckMode["EXPLOSION"] = 2] = "EXPLOSION";
/** Not blocked by pits. Used by enemies that shoot projectiles at you, such as Hosts. */
LineCheckMode[LineCheckMode["PROJECTILE"] = 3] = "PROJECTILE";
})(LineCheckMode || (exports.LineCheckMode = LineCheckMode = {}));
;