isaac-typescript-definitions
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TypeScript definitions for The Binding of Isaac: Repentance.
20 lines (19 loc) • 1.07 kB
JavaScript
Object.defineProperty(exports, "__esModule", { value: true });
exports.ItemConfigPillEffectType = void 0;
/**
* This corresponds to the suffix of the "class" tag in the "pocketitems.xml" file. "+" is equal to
* `POSITIVE`, "-" is equal to `NEGATIVE`, and no suffix is equal to `NEUTRAL`.
*/
var ItemConfigPillEffectType;
(function (ItemConfigPillEffectType) {
ItemConfigPillEffectType[ItemConfigPillEffectType["POSITIVE"] = 0] = "POSITIVE";
ItemConfigPillEffectType[ItemConfigPillEffectType["NEGATIVE"] = 1] = "NEGATIVE";
ItemConfigPillEffectType[ItemConfigPillEffectType["NEUTRAL"] = 2] = "NEUTRAL";
/**
* This is not a real `ItemConfigPillEffectType`. Due to limitations in the API, getting the real
* type of modded pill effects is not possible, so this value is returned instead by the
* `getPillEffectType` helper function.
*/
ItemConfigPillEffectType[ItemConfigPillEffectType["MODDED"] = 3] = "MODDED";
})(ItemConfigPillEffectType || (exports.ItemConfigPillEffectType = ItemConfigPillEffectType = {}));
;