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isaac-typescript-definitions

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TypeScript definitions for The Binding of Isaac: Repentance.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.ItemConfigPillEffectType = void 0; /** * This corresponds to the suffix of the "class" tag in the "pocketitems.xml" file. "+" is equal to * `POSITIVE`, "-" is equal to `NEGATIVE`, and no suffix is equal to `NEUTRAL`. */ var ItemConfigPillEffectType; (function (ItemConfigPillEffectType) { ItemConfigPillEffectType[ItemConfigPillEffectType["POSITIVE"] = 0] = "POSITIVE"; ItemConfigPillEffectType[ItemConfigPillEffectType["NEGATIVE"] = 1] = "NEGATIVE"; ItemConfigPillEffectType[ItemConfigPillEffectType["NEUTRAL"] = 2] = "NEUTRAL"; /** * This is not a real `ItemConfigPillEffectType`. Due to limitations in the API, getting the real * type of modded pill effects is not possible, so this value is returned instead by the * `getPillEffectType` helper function. */ ItemConfigPillEffectType[ItemConfigPillEffectType["MODDED"] = 3] = "MODDED"; })(ItemConfigPillEffectType || (exports.ItemConfigPillEffectType = ItemConfigPillEffectType = {}));