UNPKG

isaac-typescript-definitions

Version:

TypeScript definitions for The Binding of Isaac: Repentance.

19 lines (18 loc) 929 B
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.FadeoutTarget = void 0; var FadeoutTarget; (function (FadeoutTarget) { /** * With this value, the game will fade to black and then just immediately return to the game at * normal opacity. */ FadeoutTarget[FadeoutTarget["NONE"] = 0] = "NONE"; /** The screen that has the three rectangles for the three different save files. */ FadeoutTarget[FadeoutTarget["FILE_SELECT"] = 1] = "FILE_SELECT"; /** The screen that lists "New Run", "Continue", "Challenges", and so on. */ FadeoutTarget[FadeoutTarget["MAIN_MENU"] = 2] = "MAIN_MENU"; /** The screen that shows "The Binding of Isaac: Repentance". */ FadeoutTarget[FadeoutTarget["TITLE_SCREEN"] = 3] = "TITLE_SCREEN"; FadeoutTarget[FadeoutTarget["RESTART_RUN"] = 4] = "RESTART_RUN"; })(FadeoutTarget || (exports.FadeoutTarget = FadeoutTarget = {}));