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isaac-typescript-definitions

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TypeScript definitions for The Binding of Isaac: Repentance.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.DoorSlot = void 0; var DoorSlot; (function (DoorSlot) { DoorSlot[DoorSlot["NO_DOOR_SLOT"] = -1] = "NO_DOOR_SLOT"; /** In a normal room, the left door. In a 2x2 room, the uppermost door on the left side. */ DoorSlot[DoorSlot["LEFT_0"] = 0] = "LEFT_0"; /** In a normal room, the top door. In a 2x2 room, the leftmost door on the top side. */ DoorSlot[DoorSlot["UP_0"] = 1] = "UP_0"; /** In a normal room, the right door. In a 2x2 room, the uppermost door on the right side. */ DoorSlot[DoorSlot["RIGHT_0"] = 2] = "RIGHT_0"; /** In a normal room, the bottom door. In a 2x2 room, the leftmost door on the bottom side. */ DoorSlot[DoorSlot["DOWN_0"] = 3] = "DOWN_0"; /** In a 2x2 room, the bottommost door on the left side. */ DoorSlot[DoorSlot["LEFT_1"] = 4] = "LEFT_1"; /** In a 2x2 room, the rightmost door on the top side. */ DoorSlot[DoorSlot["UP_1"] = 5] = "UP_1"; /** In a 2x2 room, the bottommost door on the right side. */ DoorSlot[DoorSlot["RIGHT_1"] = 6] = "RIGHT_1"; /** In a 2x2 room, the rightmost door on the bottom side. */ DoorSlot[DoorSlot["DOWN_1"] = 7] = "DOWN_1"; })(DoorSlot || (exports.DoorSlot = DoorSlot = {}));