isaac-typescript-definitions
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TypeScript definitions for The Binding of Isaac: Repentance.
24 lines (23 loc) • 1.28 kB
JavaScript
Object.defineProperty(exports, "__esModule", { value: true });
exports.DoorSlot = void 0;
var DoorSlot;
(function (DoorSlot) {
DoorSlot[DoorSlot["NO_DOOR_SLOT"] = -1] = "NO_DOOR_SLOT";
/** In a normal room, the left door. In a 2x2 room, the uppermost door on the left side. */
DoorSlot[DoorSlot["LEFT_0"] = 0] = "LEFT_0";
/** In a normal room, the top door. In a 2x2 room, the leftmost door on the top side. */
DoorSlot[DoorSlot["UP_0"] = 1] = "UP_0";
/** In a normal room, the right door. In a 2x2 room, the uppermost door on the right side. */
DoorSlot[DoorSlot["RIGHT_0"] = 2] = "RIGHT_0";
/** In a normal room, the bottom door. In a 2x2 room, the leftmost door on the bottom side. */
DoorSlot[DoorSlot["DOWN_0"] = 3] = "DOWN_0";
/** In a 2x2 room, the bottommost door on the left side. */
DoorSlot[DoorSlot["LEFT_1"] = 4] = "LEFT_1";
/** In a 2x2 room, the rightmost door on the top side. */
DoorSlot[DoorSlot["UP_1"] = 5] = "UP_1";
/** In a 2x2 room, the bottommost door on the right side. */
DoorSlot[DoorSlot["RIGHT_1"] = 6] = "RIGHT_1";
/** In a 2x2 room, the rightmost door on the bottom side. */
DoorSlot[DoorSlot["DOWN_1"] = 7] = "DOWN_1";
})(DoorSlot || (exports.DoorSlot = DoorSlot = {}));
;