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isaac-typescript-definitions

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TypeScript definitions for The Binding of Isaac: Repentance.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.CollectibleSpriteLayer = void 0; /** Corresponds to "resources/gfx/005.100_collectible.anm2". */ var CollectibleSpriteLayer; (function (CollectibleSpriteLayer) { /** The pedestal. */ CollectibleSpriteLayer[CollectibleSpriteLayer["BODY"] = 0] = "BODY"; /** The bouncing collectible. */ CollectibleSpriteLayer[CollectibleSpriteLayer["HEAD"] = 1] = "HEAD"; CollectibleSpriteLayer[CollectibleSpriteLayer["SPARKLE"] = 2] = "SPARKLE"; /** The shadow below the pedestal. */ CollectibleSpriteLayer[CollectibleSpriteLayer["SHADOW"] = 3] = "SHADOW"; /** The shadow on top of the pedestal. */ CollectibleSpriteLayer[CollectibleSpriteLayer["ITEM_SHADOW"] = 4] = "ITEM_SHADOW"; CollectibleSpriteLayer[CollectibleSpriteLayer["ALTAR"] = 5] = "ALTAR"; })(CollectibleSpriteLayer || (exports.CollectibleSpriteLayer = CollectibleSpriteLayer = {}));