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iron-enum

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Rust like enums for Typescript

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/** * # IronEnum * A **zero‑dependency** helper that brings *Rust‑like tagged unions* (aka algebraic data * types) to TypeScript **while staying 100 % runtime‑light**. You get: * * * **Ergonomic, type‑safe constructors** – payload gets the right shape or you don’t compile. * * **Pattern‑matching helpers** (`match`, `matchAsync`). * * **Fluent guards** (`if.*`, `ifNot.*`). * * **Rust‑inspired convenience wrappers** – `Option`, `Result`, `Try`, `TryInto`. * * **Smart payload rules** – when *every* property of the payload object is optional the * argument itself becomes optional, so `Enum.Variant()` and `Enum.Variant({})` are both * legal. * * ```ts * const Status = IronEnum<{ * Loading: undefined * Ready: { finishedAt: Date } * }>(); * * const a = Status.Loading(); // no payload * const b = Status.Ready({ finishedAt: new Date() }); * * console.log(a.match({ * Loading: () => "still working…", * Ready: ({ finishedAt }) => `done at ${finishedAt}`, * })); * ``` * * ## Table of contents (public surface) * 1. `IronEnum` – generic builder * 2. `EnumFactory` / `EnumMethods` – runtime value API (guards + matchers) * 3. `Option`, `Some`, `None` – maybe‑value helpers * 4. `Result`, `Ok`, `Err` – success/error helpers * 5. `Try`, `TryInto` – convert imperative `throw`s into functional `Result`s * * --------------------------------------------------------------------------- */ /** * A record of possible variants, each key mapping to its associated data type. * * Example: * ```ts * type OptionVariants = { Some: string, None: undefined }; * * // "Some" has an associated string, while "None" has no associated data (undefined). * ``` */ export type VariantsRecord = { [K in Exclude<string, "_">]: any; }; type EnumUnion<ALL extends VariantsRecord> = { [K in keyof ALL & string]: ALL[K]; }[keyof ALL & string]; export type EnumFactoryUnion<ALL extends VariantsRecord> = { [K in keyof ALL & string]: EnumFactory<K, ALL[K], ALL>; }[keyof ALL & string]; /** `true` when `T` is an object *and* every key is optional */ type IsAllOptionalObject<T> = T extends object ? ({} extends T ? true : false) : false; type VariantConstructor<Default, K extends string, ALL extends VariantsRecord> = [ Default ] extends [undefined | null | void] ? () => EnumFactory<K, Default, ALL> : IsAllOptionalObject<Default> extends true ? <P extends Default = Default>(data?: P) => EnumFactory<K, P, ALL> : <P extends Default>(data: P) => EnumFactory<K, P, ALL>; /** * Represents a single constructed enum value. * * - `tag` is the literal name of the variant. * - `data` is the data associated with this variant (could be undefined). * - It intersects with all of the enum methods (`EnumMethods`). * * Generics: * - `TAG`: the specific variant key. * - `PAYLOAD`: the associated data type for this key. * - `ALL`: the entire `VariantsRecord` for reference by the methods. */ export type EnumFactory<TAG extends keyof ALL & string, PAYLOAD, ALL extends VariantsRecord> = { tag: TAG; data: EnumUnion<ALL>; payload: PAYLOAD; } & EnumMethods<ALL>; /** * A set of methods made available to every constructed enum value: * - `toJSON`: Returns a plain object with exactly one key/value corresponding to the current variant. * - `key`: Returns the variant key. * - `if` / `ifNot`: Provide conditional checks against a specific variant. * - `match` / `matchAsync`: Synchronously or asynchronously pattern-match on the variant key. */ export interface EnumMethods<ALL extends VariantsRecord> { /** * Returns a simple JavaScript object that has exactly one key, the variant name, * and its associated data as the value. */ toJSON: () => Partial<ALL>; /** * Returns the variant key for this enum value. */ key: () => keyof ALL & string; /** * Provides an object with methods for handling a check against each variant: * * ```ts * const value = MyEnum.Foo("some data"); * * value.if.Foo( * (payload) => console.log("This is Foo with data:", payload), * (jsonObj) => console.log("This is not Foo; got:", jsonObj) * ); * ``` */ if: ObjectToIfMap<ALL>; /** * Provides an object with methods for handling the inverse check of a variant: * * ```ts * const value = MyEnum.Foo("some data"); * * value.ifNot.Bar( * (jsonObj) => console.log("Value is not Bar; got:", jsonObj), * (jsonObj) => console.log("Value is Bar; got:", jsonObj) * ); * ``` */ ifNot: ObjectToIfNotMap<ALL>; /** * Perform synchronous pattern matching on the variant. Must handle all variants or use `_` as a fallback. * * ```ts * const result = MyEnum.Foo("some data").match({ * Foo: (payload) => `Got Foo with ${payload}`, * Bar: (payload) => `Got Bar with ${payload}`, * // fallback if not handled above * _: () => "Unknown variant!" * }); * ``` */ match: <A extends MatchFns<ALL>>(callbacks: A) => MatchResult<A>; /** * Similar to `match` but allows asynchronous callback functions. * * ```ts * const result = await MyEnum.Foo("some data").matchAsync({ * Foo: async (payload) => await processFoo(payload), * Bar: async (payload) => await processBar(payload), * _: async () => await handleUnknown() * }); * ``` */ matchAsync: <A extends MatchFnsAsync<ALL>>(callbacks: A) => Promise<MatchResult<A>>; } type NonOptional<T> = { [K in keyof T]-?: T[K]; }; type ObjectToFunctionMapBase<T, R> = { [K in keyof T]?: T[K] extends undefined | null ? () => R : (args: T[K]) => R; }; type ObjectToFunctionMap<T> = ObjectToFunctionMapBase<T, any>; type ObjectToFunctionMapAsync<T> = ObjectToFunctionMapBase<T, Promise<any>>; /** * Pattern matching map for each variant. Must specify all variant keys or have a "_" fallback. */ type MatchFns<X extends VariantsRecord> = NonOptional<ObjectToFunctionMap<X>> | (ObjectToFunctionMap<X> & { _: () => any; }); /** * Pattern matching map for each variant with async callbacks. Must specify all variant keys or have a "_" fallback. */ type MatchFnsAsync<X extends VariantsRecord> = NonOptional<ObjectToFunctionMapAsync<X>> | (ObjectToFunctionMapAsync<X> & { _: () => Promise<any>; }); /** * Derives the return type from the union of callback signatures in the map. */ type MatchResult<A> = A extends { [K: string]: (...args: any) => infer R; } ? R : never; /** * If the variant matches the key, call the `ifCallback`; otherwise call `elseCallback`. * The return type is designed so if your callbacks return `void`, * it simply returns a boolean indicating the success/failure of the check. */ type IfFnNull<T extends Record<string, any>> = <RIf = void, RElse = void>(ifCallback?: () => RIf, elseCallback?: (obj: Partial<T>) => RElse) => [RIf, RElse] extends [void, void] ? boolean : RIf extends void ? boolean | Exclude<RElse, void> : RElse extends void ? boolean | Exclude<RIf, void> : Exclude<RIf, void> | Exclude<RElse, void>; /** * Similar to `IfFnNull`, but for properties that are not null/undefined. * The `ifCallback` receives the associated data, e.g. the `payload`. */ type IfFnArg<TValue, T extends Record<string, any>> = <RIf = void, RElse = void>(ifCallback?: (val: TValue) => RIf, elseCallback?: (jsonValue: Partial<T>) => RElse) => [RIf, RElse] extends [void, void] ? boolean : RIf extends void ? boolean | Exclude<RElse, void> : RElse extends void ? boolean | Exclude<RIf, void> : Exclude<RIf, void> | Exclude<RElse, void>; /** * The object type used by the `if` property on an enum instance. * Each key corresponds to a potential variant key, returning a function * that handles the if/else logic for that variant. */ type ObjectToIfMap<T extends Record<string, any>> = { [K in keyof T]: T[K] extends null | undefined ? IfFnNull<T> : IfFnArg<T[K], T>; }; /** * `ifNot` logic handles the inverse check of a given key. * The callback is invoked if the variant is NOT the specified key, * else the `elseCallback` is invoked. */ type IfNotFn<TAll> = <RIf = void, RElse = void>(callback?: (jsonValue: Partial<TAll>) => RIf, elseCallback?: (jsonValue: Partial<TAll>) => RElse) => [RIf, RElse] extends [void, void] ? boolean : RIf extends void ? boolean | Exclude<RElse, void> : RElse extends void ? boolean | Exclude<RIf, void> : Exclude<RIf, void> | Exclude<RElse, void>; /** * The object type used by the `ifNot` property on an enum instance. * Each key corresponds to a potential variant key, returning a function * that handles the "not that variant" logic. */ type ObjectToIfNotMap<T> = { [K in keyof T]: IfNotFn<T>; }; /** * Utility type that captures additional properties for a given Enum, * including parse and type-checking utilities. */ export type EnumProperties<ALL extends VariantsRecord, AddedProps> = { /** * The variant keys available on this enum. */ typeKeys: keyof ALL; /** * The variants record used to construct this enum. */ typeVariants: Partial<ALL>; /** * The type of the Enum for usage in function arguments, etc. * * Example: * ```ts * const MyEnum = IronEnum<{ Foo: string, Bar: number }>(); * // The type of the entire enum instance: * type MyEnumType = typeof MyEnum._.typeOf; * * function doSomething(value: MyEnumType) { ... } * ``` */ typeOf: EnumFactoryUnion<ALL> & AddedProps; /** * Reconstructs a variant from a plain object that must have exactly one key. * * Example: * ```ts * const dataObj = { Foo: "hello" }; * const myVariant = MyEnum._.parse(dataObj); * // myVariant is an enum value with tag="Foo" and data="hello" * ``` */ parse(dataObj: Partial<ALL>): EnumFactory<keyof ALL & string, EnumUnion<ALL>, ALL>; }; /** * The shape of the object returned by `IronEnum`. It has one method per variant key * that can construct that variant. It also has a special `_` property * which is an object containing additional helpers (like `parse`). */ export type IronEnumInstance<ALL extends VariantsRecord> = { [K in keyof ALL & string]: VariantConstructor<ALL[K], K, ALL>; } & { /** * A special property containing meta-information and helper methods for the enum, * such as `parse(...)`. */ _: EnumProperties<ALL, {}>; }; /** * Constructs an enum "builder" object. * * Each key in the `ALL` record becomes a function to produce that variant value. * * Usage Example: * ```ts * const MyEnum = IronEnum<{ Foo: string, Bar: number }>(); * const fooValue = MyEnum.Foo("some text"); * const barValue = MyEnum.Bar(123); * * ``` * * Note: Do not use the "_" key in your variants — it is reserved for catch-all logic. */ export declare function IronEnum<ALL extends VariantsRecord>(): "_" extends keyof ALL ? "ERROR: Cannot use '_' as a variant key!" : IronEnumInstance<ALL>; /** * Extends the basic enum instance with Rust-like methods for retrieving or transforming data. * - `unwrap()`, `unwrap_or()`, `unwrap_or_else()`, `_try()`. */ type ExtendedRustMethods<T> = { /** * If this is a success/some variant, return the underlying data. * Otherwise, throw an Error. */ unwrap: () => T; /** * If this is a success/some variant, return the data. * Otherwise, return the provided default `value`. */ unwrap_or: <R>(value: R) => R | T; /** * If this is a success/some variant, return the data. * Otherwise, return the result of `callback()`. */ unwrap_or_else: <R>(callback: () => R) => R | T; }; /** * Extends a Result type with an `ok()` method that transforms `Ok` data into a `Some` Option, * or `Err` into a `None`. */ type ResultMethods<ALL extends { Ok: unknown; Err: unknown; }> = { /** * Converts an `Ok` variant into `Some`, or an `Err` variant into `None`. */ ok: () => OptionFactory<{ Some: ALL["Ok"]; None: undefined; }>; /** * Returns if the current Result is Ok. */ isOk: () => boolean; /** * Returns if the current Result is Err. */ isErr: () => boolean; }; /** * A specific type for a `Result`-style enum, with Rust-like methods for success/error handling. * * Example usage: * ```ts * const MyResult = Result<number, Error>(); * const success = MyResult.Ok(42); * const failure = MyResult.Err(new Error("Oops")); * * success.unwrap() // 42 * failure.unwrap() // throws Error * ``` */ export type ResultFactory<ALL extends { Ok: unknown; Err: unknown; }> = EnumFactory<keyof ALL & string, EnumUnion<ALL>, ALL> & ExtendedRustMethods<ALL["Ok"]> & ResultMethods<ALL>; /** * Returned by `Result<T, E>()`, it provides two methods for construction: * - `Ok(...)` * - `Err(...)` * and a `._` property for parsing, plus all the extended Rust methods in the type definition. */ export type ResultInstance<ALL extends { Ok: unknown; Err: unknown; }> = { /** * Constructs a successful variant with the provided data. */ Ok: (data: ALL["Ok"]) => ResultFactory<ALL>; /** * Constructs an error variant with the provided error data. */ Err: (data: ALL["Err"]) => ResultFactory<ALL>; } & { /** * Provides the meta-information and parse function for the enum, * as well as the extended Rust methods in the type signature. */ _: EnumProperties<ALL, ExtendedRustMethods<ALL["Ok"]> & ResultMethods<ALL>>; }; /** * A Result type constructor for a success or error scenario, similar to Rust's `Result<T, E>`. * * Example usage: * ```ts * const NumResult = Result<number, string>(); * const okVal = NumResult.Ok(42); * console.log(okVal.unwrap()); // 42 * * const errVal = NumResult.Err("something happened"); * console.log(errVal.unwrap_or(0)); // 0 * ``` */ export declare const Result: <T, E>() => ResultInstance<{ Ok: T; Err: E; }>; /** * A convenience function to build a `Result.Ok` variant inline, useful when you only care about a single Ok type. * * ```ts * const val = Ok(123); * console.log(val.unwrap()); // 123 * ``` */ export declare const Ok: <T>(value: T) => ResultFactory<{ Ok: T; Err: unknown; }>; /** * A convenience function to build a `Result.Err` variant inline, useful when you only care about a single Err type. * * ```ts * const errorVal = Err("something went wrong"); * console.log(errorVal.match({ * Ok: (v) => `Got OK with value ${v}`, * Err: (e) => `Got Err: ${e}` * })); * ``` */ export declare const Err: <E>(error: E) => ResultFactory<{ Ok: unknown; Err: E; }>; /** * A specialized type for an Option-like enum, with Rust-like methods. * Extends the base enum with `ok_or` / `ok_or_else` that transform an Option into a Result. */ export type OptionFactory<ALL extends { Some: unknown; None: undefined; }> = EnumFactory<keyof ALL & string, EnumUnion<ALL>, ALL> & ExtendedRustMethods<ALL["Some"]> & OptionMethods<ALL["Some"]>; type OptionMethods<OK> = { /** * If the variant is `Some`, return `Result.Ok(value)`. Otherwise `Result.Err(error)`. */ ok_or: <E>(error: E) => ResultFactory<{ Ok: OK; Err: E; }>; /** * Similar to `ok_or`, but takes a function that returns the error. */ ok_or_else: <E>(error: () => E) => ResultFactory<{ Ok: OK; Err: E; }>; /** * Returns is Option value is Some. */ isSome: () => boolean; /** * Returns is Option value is None */ isNone: () => boolean; }; /** * Returned by `Option<T>()`, it provides two methods for construction: * - `Some(...)` * - `None()` * and a `._` property for parsing, plus all the extended Rust methods in the type definition. */ export type OptionInstance<ALL extends { Some: unknown; None: undefined; }> = { /** * Construct a `Some` variant with associated data. */ Some: (data: ALL["Some"]) => OptionFactory<ALL>; /** * Construct a `None` variant with no associated data. */ None: () => OptionFactory<ALL>; } & { /** * Provides the meta-information and parse function for the enum, * as well as the extended Rust methods in the type signature. */ _: EnumProperties<ALL, ExtendedRustMethods<ALL["Some"]> & OptionMethods<ALL["Some"]>>; }; /** * An Option type constructor for a possibly-undefined value, similar to Rust's `Option<T>`. * * Example usage: * ```ts * const NumOption = Option<number>(); * * const someVal = NumOption.Some(123); * console.log(someVal.unwrap()); // 123 * * const noneVal = NumOption.None(); * console.log(noneVal.unwrap_or(0)); // 0 * ``` */ export declare const Option: <T>() => OptionInstance<{ Some: T; None: undefined; }>; /** * A convenience function to construct `Option.Some` inline with a given value. * * ```ts * const s = Some("Hello"); * console.log(s.unwrap()); // "Hello" * ``` */ export declare const Some: <T>(value: T) => OptionFactory<{ Some: T; None: undefined; }>; /** * A convenience function to construct `Option.None` inline with no associated data. * * ```ts * const n = None(); * console.log(n.unwrap_or("default")); // "default" * ``` */ export declare const None: () => OptionFactory<{ Some: unknown; None: undefined; }>; /** * A utility for wrapping function calls (both synchronous and asynchronous) * in a `Result` type, capturing successful outputs or caught exceptions. * * This helps simplify error handling and improves readability by avoiding * `try/catch` blocks scattered throughout your code. * * ## Example (Sync): * ```ts * const result = Try.sync(() => riskyOperation()); * if (result.if.Ok()) { * console.log("Success:", result.value); * } else { * console.error("Error:", result.error); * } * ``` * * ## Example (Async): * ```ts * const result = await Try.async(() => fetchData()); * if (result.if.Ok()) { * console.log("Fetched:", result.value); * } else { * console.error("Fetch failed:", result.error); * } * ``` * * @property sync - Wraps a synchronous function and returns a `ResultFactory` * with `Ok` or `Err` depending on whether an exception is thrown. * * @property async - Wraps an asynchronous function (returning a Promise) and * returns a `Promise<ResultFactory>` containing the result or error. */ export declare const Try: { sync: <X>(callback: () => X) => ResultFactory<{ Ok: X; Err: unknown; }>; async: <X>(callback: () => Promise<X>) => Promise<ResultFactory<{ Ok: X; Err: unknown; }>>; }; /** * A higher-order utility that converts a function (sync or async) into one that * returns a `Result` instead of throwing exceptions. This is especially useful * when you want to consistently return a safe result wrapper from potentially * failing operations, while preserving the original function signature. * * This differs from `Try` by returning a **new function** rather than calling * the function immediately. * * ## Example (Sync): * ```ts * const parseIntSafe = TryInto.sync((str: string) => { * const num = parseInt(str); * if (isNaN(num)) throw new Error("Invalid number"); * return num; * }); * * const result = parseIntSafe("42"); * if (result.if.Ok()) { * console.log(result.value); * } else { * console.error(result.error) * } * ``` * * ## Example (Async): * ```ts * const fetchSafe = TryInto.async(async (url: string) => { * const res = await fetch(url); * if (!res.ok) throw new Error("Bad response"); * return res.json(); * }); * * const result = await fetchSafe("/api/data"); * if (result.if.Ok()) { * console.log(result.value); * } else { * console.log(result.error); * } * ``` * * @property sync - Wraps a synchronous function and returns a new function * that returns a `Result` instead of throwing. * @property async - Wraps an asynchronous function and returns a new function * that returns a `Promise<Result>` instead of rejecting. */ export declare const TryInto: { sync: <X, Y extends any[]>(callback: (...args: Y) => X) => ((...args: Y) => ResultFactory<{ Ok: X; Err: unknown; }>); async: <X, Y extends any[]>(callback: (...args: Y) => Promise<X>) => ((...args: Y) => Promise<ResultFactory<{ Ok: X; Err: unknown; }>>); }; export {}; //# sourceMappingURL=mod.d.ts.map