ionic4-rating
Version:
A native Ionic 4 rating stars component.
71 lines • 3.58 kB
JavaScript
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
return c > 3 && r && Object.defineProperty(target, key, r), r;
};
var __metadata = (this && this.__metadata) || function (k, v) {
if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
};
import { Component, Input, Output, EventEmitter, forwardRef } from "@angular/core";
import { NG_VALUE_ACCESSOR } from "@angular/forms";
var RatingComponent = /** @class */ (function () {
function RatingComponent() {
this.size = 'default';
this.rateChange = new EventEmitter();
}
RatingComponent_1 = RatingComponent;
RatingComponent.prototype.onClick = function (rate) {
this.rate = rate;
this.rateChange.emit(this.rate);
this._onChange(this.rate);
};
RatingComponent.prototype.writeValue = function (value) {
if (value !== undefined) {
this.rate = value;
}
};
RatingComponent.prototype.registerOnChange = function (fn) {
this._onChange = fn;
};
RatingComponent.prototype.registerOnTouched = function (fn) { };
RatingComponent.prototype.setDisabledState = function (isDisabled) {
this.readonly = isDisabled;
};
var RatingComponent_1;
__decorate([
Input(),
__metadata("design:type", Number)
], RatingComponent.prototype, "rate", void 0);
__decorate([
Input(),
__metadata("design:type", Boolean)
], RatingComponent.prototype, "readonly", void 0);
__decorate([
Input(),
__metadata("design:type", String)
], RatingComponent.prototype, "size", void 0);
__decorate([
Output(),
__metadata("design:type", EventEmitter)
], RatingComponent.prototype, "rateChange", void 0);
RatingComponent = RatingComponent_1 = __decorate([
Component({
selector: "rating",
template: "\n <ion-buttons>\n <ion-button [disabled]=\"readonly\" fill=\"clear\" [size]=\"size\" *ngFor=\"let current of [1, 2, 3, 4, 5]; let i = index\"\n (click)=\"onClick(i + 1)\" (mouseover)=\"hoverRate = i + 1\" (mouseleave)=\"hoverRate = 0\">\n <ion-icon slot=\"icon-only\" name=\"star\" [class.filled]=\"(i + 1 <= hoverRate || (!hoverRate && i + 1 <= rate))\"></ion-icon>\n </ion-button>\n </ion-buttons>\n ",
styles: [
"\n ion-buttons {\n display: flex;\n justify-content: center;\n }\n\n [ion-button][disabled] {\n opacity: 1;\n }\n\n ion-icon {\n color: gray;\n }\n\n ion-icon.filled {\n color: orange;\n }\n "
],
providers: [
{
provide: NG_VALUE_ACCESSOR,
useExisting: forwardRef(function () { return RatingComponent_1; }),
multi: true
}
]
})
], RatingComponent);
return RatingComponent;
}());
export { RatingComponent };
//# sourceMappingURL=rating.js.map