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ionic-native

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Native plugin wrappers for Cordova and Ionic with TypeScript, ES6+, Promise and Observable support

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var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; import { Plugin, Cordova } from './plugin'; /** * @name NativeAudio * @description Native Audio Playback * @usage * ```typescript * import {NativeAudio} from 'ionic-native'; * * NativeAudio.preloadSimple('uniqueId1', 'path/to/file.mp3').then(onSuccess, onError); * NativeAudio.preloadComplex('uniqueId2', 'path/to/file2.mp3', 1, 1, 0).then(onSuccess, onError); * * NativeAudio.play('uniqueId1').then(onSuccess, onError); * * // can optionally pass a callback to be called when the file is done playing * NativeAudio.play('uniqueId1', () => console.log('uniqueId1 is done playing')); * * NativeAudio.loop('uniqueId2').then(onSuccess, onError); * * NativeAudio.setVolumeForComplexAsset('uniqueId2', 0.6).then(onSuccess,onError); * * NativeAudio.stop('uniqueId1').then(onSuccess,onError); * * NativeAudio.unload('uniqueId1').then(onSuccess,onError); * * ``` */ export var NativeAudio = (function () { function NativeAudio() { } /** * Loads an audio file into memory. Optimized for short clips / single shots (up to five seconds). Cannot be stopped / looped. * @param id {string} unique ID for the audio file * @param assetPath {string} the relative path or absolute URL (inluding http://) to the audio asset. * @returns {Promise<any>} */ NativeAudio.preloadSimple = function (id, assetPath) { return; }; /** * Loads an audio file into memory. Optimized for background music / ambient sound. Uses highlevel native APIs with a larger footprint. (iOS: AVAudioPlayer). Can be stopped / looped and used with multiple voices. Can be faded in and out using the delay parameter. * @param id {string} unique ID for the audio file * @param assetPath {string} the relative path or absolute URL (inluding http://) to the audio asset. * @param volume {number} the volume of the preloaded sound (0.1 to 1.0) * @param voices {number} the number of multichannel voices available * @param delay {number} * @returns {Promise<any>} */ NativeAudio.preloadComplex = function (id, assetPath, volume, voices, delay) { return; }; /** * Plays an audio asset * @param id {string} unique ID for the audio file * @param completeCallback {Function} optional. Callback to be invoked when audio is done playing * @returns {Promise<any>} */ NativeAudio.play = function (id, completeCallback) { return; }; /** * Stops playing an audio * @param id {string} unique ID for the audio file * @returns {Promise<any>} */ NativeAudio.stop = function (id) { return; }; /** * Loops an audio asset infinitely, this only works for complex assets * @param id {string} unique ID for the audio file * @return {Promise<any>} */ NativeAudio.loop = function (id) { return; }; /** * Unloads an audio file from memory * @param id {string} unique ID for the audio file * @returns {Promise<any>} */ NativeAudio.unload = function (id) { return; }; /** * Changes the volume for preloaded complex assets. * @param id {string} unique ID for the audio file * @param volume {number} the volume of the audio asset (0.1 to 1.0) * @returns {Promise<any>} */ NativeAudio.setVolumeForComplexAsset = function (id, volume) { return; }; __decorate([ Cordova() ], NativeAudio, "preloadSimple", null); __decorate([ Cordova() ], NativeAudio, "preloadComplex", null); __decorate([ Cordova({ successIndex: 1, errorIndex: 2 }) ], NativeAudio, "play", null); __decorate([ Cordova() ], NativeAudio, "stop", null); __decorate([ Cordova() ], NativeAudio, "loop", null); __decorate([ Cordova() ], NativeAudio, "unload", null); __decorate([ Cordova() ], NativeAudio, "setVolumeForComplexAsset", null); NativeAudio = __decorate([ Plugin({ pluginName: 'NativeAudio', plugin: 'cordova-plugin-nativeaudio', pluginRef: 'plugins.NativeAudio', repo: 'https://github.com/floatinghotpot/cordova-plugin-nativeaudio' }) ], NativeAudio); return NativeAudio; }()); //# sourceMappingURL=native-audio.js.map