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ionic-framework

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An advanced HTML5 mobile app framework built on Angular2

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var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; var __metadata = (this && this.__metadata) || function (k, v) { if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v); }; var core_1 = require('angular2/core'); var config_1 = require('../config/config'); var form_1 = require('./form'); var dom_1 = require('./dom'); /** * @name Keyboard * @description * The `Keyboard` class allows you to work with the keyboard events provide by the Ionic keyboard plugin. * * @usage * ```ts * export class MyClass{ * constructor(keyboard: Keyboard){ * this.keyboard = keyboard; * } * } * * ``` */ var Keyboard = (function () { function Keyboard(config, _form, _zone) { var _this = this; this._form = _form; this._zone = _zone; _zone.runOutsideAngular(function () { _this.focusOutline(config.get('focusOutline'), document); }); } /** * Chech to see if the keyboard is open or not. * * ```ts * export class MyClass{ * constructor(keyboard: Keyboard){ * this.keyboard = keyboard; * } * keyboardCheck(){ * setTimeout(() => console.log('is the keyboard open ', this.keyboard.isOpen())); * } * } * * ``` * * @return {boolean} returns a true or flase value if the keyboard is open or not */ Keyboard.prototype.isOpen = function () { return dom_1.hasFocusedTextInput(); }; /** * When the keyboard is closed, call any methods you want * * ```ts * export class MyClass{ * constructor(keyboard: Keyboard){ * this.keyboard = keyboard; * this.keyboard.onClose(this.closeCallback); * } * closeCallback(){ * // call what ever functionality you want on keyboard close * console.log('Closing time"); * } * } * * ``` * @param {function} callback method you want to call when the keyboard has been closed * @return {function} returns a callback that gets fired when the keyboard is closed */ Keyboard.prototype.onClose = function (callback, pollingInternval) { if (pollingInternval === void 0) { pollingInternval = KEYBOARD_CLOSE_POLLING; } void 0; var self = this; var checks = 0; var promise = null; if (!callback) { // a callback wasn't provided, so let's return a promise instead promise = new Promise(function (resolve) { callback = resolve; }); } self._zone.runOutsideAngular(function () { function checkKeyboard() { void 0; if (!self.isOpen() || checks > 100) { dom_1.rafFrames(30, function () { self._zone.run(function () { void 0; callback(); }); }); } else { setTimeout(checkKeyboard, pollingInternval); } checks++; } setTimeout(checkKeyboard, pollingInternval); }); return promise; }; /** * Progamatically close they keyboard * */ Keyboard.prototype.close = function () { var _this = this; void 0; dom_1.raf(function () { if (dom_1.hasFocusedTextInput()) { // only focus out when a text input has focus _this._form.focusOut(); } }); }; /** * @private */ Keyboard.prototype.focusOutline = function (setting, document) { /* Focus Outline * -------------------------------------------------- * By default, when a keydown event happens from a tab key, then * the 'focus-outline' css class is added to the body element * so focusable elements have an outline. On a mousedown or * touchstart event, then the 'focus-outline' css class is removed. * * Config default overrides: * focusOutline: true - Always add the focus-outline * focusOutline: false - Do not add the focus-outline */ var self = this; var isKeyInputEnabled = false; function cssClass() { dom_1.raf(function () { document.body.classList[isKeyInputEnabled ? 'add' : 'remove']('focus-outline'); }); } if (setting === true) { isKeyInputEnabled = true; return cssClass(); } else if (setting === false) { return; } // default is to add the focus-outline when the tab key is used function keyDown(ev) { if (!isKeyInputEnabled && ev.keyCode == 9) { isKeyInputEnabled = true; enableKeyInput(); } } function pointerDown() { isKeyInputEnabled = false; enableKeyInput(); } function enableKeyInput() { cssClass(); self._zone.runOutsideAngular(function () { document.removeEventListener('mousedown', pointerDown); document.removeEventListener('touchstart', pointerDown); if (isKeyInputEnabled) { document.addEventListener('mousedown', pointerDown); document.addEventListener('touchstart', pointerDown); } }); } document.addEventListener('keydown', keyDown); }; Keyboard = __decorate([ core_1.Injectable(), __metadata('design:paramtypes', [config_1.Config, form_1.Form, core_1.NgZone]) ], Keyboard); return Keyboard; })(); exports.Keyboard = Keyboard; var KEYBOARD_CLOSE_POLLING = 150;