UNPKG

ionic-framework

Version:

An advanced HTML5 mobile app framework built on Angular2

226 lines (225 loc) 8.03 kB
import { Menu } from './menu'; import { MenuType } from './menu-types'; /** * @name Menu * @description * _For basic Menu usage, see the [Menu section](../../../../components/#menus) * of the Component docs._ * * Menu is a side-menu interface that can be dragged out or toggled to open or closed. * An Ionic app can have numerous menus, all of which can be controlled within * template HTML, or programmatically. * * @usage * In order to use Menu, you must specify a [reference](https://angular.io/docs/ts/latest/guide/user-input.html#local-variables) * to the content element that Menu should listen on for drag events, using the `content` property. * This is telling the menu which content the menu is attached to, so it knows which element to * move over, and to respond to drag events. Note that a **menu is a sibling to its content**. * * ```html * <ion-menu [content]="mycontent"> * <ion-content> * <ion-list> * ... * </ion-list> * </ion-content> * </ion-menu> * * <ion-nav #mycontent [root]="rootPage"></ion-nav> * ``` * * By default, Menus are on the left, but this can be overridden with the `side` * property: * * ```html * <ion-menu side="right" [content]="mycontent">...</ion-menu> * ``` * * * ### Programmatic Interaction * * To programmatically interact with any menu, you can inject the `MenuController` * provider into any component or directive. This makes it easy get ahold of and * control the correct menu instance. By default Ionic will find the app's menu * without requiring a menu ID. * * ```ts * import{Page, MenuController} from 'ionic-angular'; * @Page({...}) * export class MyPage { * constructor(menu: MenuController) { * this.menu = menu; * } * * openMenu() { * this.menu.open(); * } * * } * ``` * * Note that if you want to easily toggle or close a menu just from a page's * template, you can use `menuToggle` and/or `menuClose` to accomplish the same * tasks as above. * * * ### Apps With Left And Right Menus * * For apps with a left and right menu, you can control the desired * menu by passing in the side of the menu. * * ```html * <ion-menu side="left" [content]="mycontent">...</ion-menu> * <ion-menu side="right" [content]="mycontent">...</ion-menu> * <ion-nav #mycontent [root]="rootPage"></ion-nav> * ``` * * ```ts * openLeftMenu() { * this.menu.open('left'); * } * * closeRightMenu() { * this.menu.close('right'); * } * ``` * * * ### Apps With Multiple, Same Side Menus * * Since more than one menu on a the same side is possible, and you wouldn't want * both to be open at the same time, an app can decide which menu should be enabled. * For apps with multiple menus on the same side, it's required to give each menu a * unique ID. In the example below, we're saying that the left menu with the * `authenticated` id should be enabled, and the left menu with the `unauthenticated` * id be disabled. * * ```html * <ion-menu id="authenticated" side="left" [content]="mycontent">...</ion-menu> * <ion-menu id="unauthenticated" side="left" [content]="mycontent">...</ion-menu> * <ion-nav #mycontent [root]="rootPage"></ion-nav> * ``` * * ```ts * enableAuthenticatedMenu() { * this.menu.enable(true, 'authenticated'); * this.menu.enable(false, 'unauthenticated'); * } * ``` * * Note that if an app only had one menu, there is no reason to pass a menu id. * * * ### Menu Types * * Menu supports two display types: `overlay`, `reveal` and `push`. Overlay * is the traditional Material Design drawer type, and Reveal is the traditional * iOS type. By default, menus will use to the correct type for the platform, * but this can be overriden using the `type` property: * * ```html * <ion-menu type="overlay" [content]="mycontent">...</ion-menu> * ``` * * * ### Persistent Menus * * By default, menus, and specifically their menu toggle buttons in the navbar, * only show on the root page within its `NavController`. For example, on Page 1 * the menu toggle will show in the navbar. However, when navigating to Page 2, * because it is not the root Page for that `NavController`, the menu toggle * will not show in the navbar. * * Not showing the menu toggle button in the navbar is commonly seen within * native apps after navigating past the root Page. However, it is still possible * to always show the menu toggle button in the navbar by setting * `persistent="true"` on the `ion-menu` component. * * ```html * <ion-menu persistent="true" [content]="content">...</ion-menu> * ``` * * @demo /docs/v2/demos/menu/ * * @see {@link /docs/v2/components#menus Menu Component Docs} * @see {@link /docs/v2/components#navigation Navigation Component Docs} * @see {@link ../../nav/Nav Nav API Docs} * */ export declare class MenuController { private _menus; /** * Progamatically open the Menu. * @return {Promise} returns a promise when the menu is fully opened */ open(menuId?: string): Promise<boolean>; /** * Progamatically close the Menu. If no `menuId` is given as the first * argument then it'll close any menu which is open. If a `menuId` * is given then it'll close that exact menu. * @param {string} [menuId] Optionally get the menu by its id, or side. * @return {Promise} returns a promise when the menu is fully closed */ close(menuId?: string): Promise<boolean>; /** * Toggle the menu. If it's closed, it will open, and if opened, it * will close. * @param {string} [menuId] Optionally get the menu by its id, or side. * @return {Promise} returns a promise when the menu has been toggled */ toggle(menuId?: string): Promise<boolean>; /** * Used to enable or disable a menu. For example, there could be multiple * left menus, but only one of them should be able to be opened at the same * time. If there are multiple menus on the same side, then enabling one menu * will also automatically disable all the others that are on the same side. * @param {string} [menuId] Optionally get the menu by its id, or side. * @return {Menu} Returns the instance of the menu, which is useful for chaining. */ enable(shouldEnable: boolean, menuId?: string): Menu; /** * Used to enable or disable the ability to swipe open the menu. * @param {boolean} shouldEnable True if it should be swipe-able, false if not. * @param {string} [menuId] Optionally get the menu by its id, or side. * @return {Menu} Returns the instance of the menu, which is useful for chaining. */ swipeEnable(shouldEnable: boolean, menuId?: string): Menu; /** * @return {boolean} Returns true if the menu is currently open, otherwise false. */ isOpen(menuId?: string): boolean; /** * @return {boolean} Returns true if the menu is currently enabled, otherwise false. */ isEnabled(menuId?: string): boolean; /** * Used to get a menu instance. If a `menuId` is not provided then it'll * return the first menu found. If a `menuId` is `left` or `right`, then * it'll return the enabled menu on that side. Otherwise, if a `menuId` is * provided, then it'll try to find the menu using the menu's `id` * property. If a menu is not found then it'll return `null`. * @param {string} [menuId] Optionally get the menu by its id, or side. * @return {Menu} Returns the instance of the menu if found, otherwise `null`. */ get(menuId?: string): Menu; /** * @return {Array<Menu>} Returns an array of all menu instances. */ getMenus(): Array<Menu>; /** * @private */ register(menu: Menu): void; /** * @private */ unregister(menu: Menu): void; /** * @private */ static registerType(name: string, cls: new (...args: any[]) => MenuType): void; /** * @private */ static create(type: any, menuCmp: any): MenuType; }