ionic-framework
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An advanced HTML5 mobile app framework built on Angular2
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JavaScript
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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return c > 3 && r && Object.defineProperty(target, key, r), r;
};
var __metadata = (this && this.__metadata) || function (k, v) {
if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
};
var __param = (this && this.__param) || function (paramIndex, decorator) {
return function (target, key) { decorator(target, key, paramIndex); }
};
var core_1 = require('angular2/core');
var common_1 = require('angular2/common');
var form_1 = require('../../util/form');
var item_1 = require('../item/item');
var util_1 = require('../../util/util');
var CHECKBOX_VALUE_ACCESSOR = new core_1.Provider(common_1.NG_VALUE_ACCESSOR, { useExisting: core_1.forwardRef(function () { return Checkbox; }), multi: true });
/**
* The checkbox is no different than the HTML checkbox input, except
* it's styled accordingly to the the platform and design mode, such
* as iOS or Material Design.
*
* See the [Angular 2 Docs](https://angular.io/docs/ts/latest/guide/forms.html)
* for more info on forms and inputs.
*
*
* @usage
* ```html
*
* <ion-list>
*
* <ion-item>
* <ion-label>Pepperoni</ion-label>
* <ion-checkbox [(ngModel)]="pepperoni"></ion-checkbox>
* </ion-item>
*
* <ion-item>
* <ion-label>Sausage</ion-label>
* <ion-checkbox [(ngModel)]="sausage" disabled="true"></ion-checkbox>
* </ion-item>
*
* <ion-item>
* <ion-label>Mushrooms</ion-label>
* <ion-checkbox [(ngModel)]="mushrooms"></ion-checkbox>
* </ion-item>
*
* </ion-list>
* ```
* @demo /docs/v2/demos/checkbox/
* @see {@link /docs/v2/components#checkbox Checkbox Component Docs}
*/
var Checkbox = (function () {
function Checkbox(_form, _item) {
this._form = _form;
this._item = _item;
this._checked = false;
this._disabled = false;
/**
* @output {Checkbox} expression to evaluate when the checkbox value changes
*/
this.change = new core_1.EventEmitter();
_form.register(this);
if (_item) {
this.id = 'chk-' + _item.registerInput('checkbox');
this._labelId = 'lbl-' + _item.id;
this._item.setCssClass('item-checkbox', true);
}
}
/**
* @private
*/
Checkbox.prototype._click = function (ev) {
void 0;
ev.preventDefault();
ev.stopPropagation();
this.onChange(!this._checked);
};
Object.defineProperty(Checkbox.prototype, "checked", {
/**
* @input {boolean} whether or not the checkbox is checked (defaults to false)
*/
get: function () {
return this._checked;
},
set: function (val) {
this._setChecked(util_1.isTrueProperty(val));
this.onChange(this._checked);
},
enumerable: true,
configurable: true
});
/**
* @private
*/
Checkbox.prototype._setChecked = function (isChecked) {
if (isChecked !== this._checked) {
this._checked = isChecked;
this.change.emit(this);
this._item && this._item.setCssClass('item-checkbox-checked', isChecked);
}
};
/**
* @private
*/
Checkbox.prototype.writeValue = function (val) {
this._setChecked(util_1.isTrueProperty(val));
};
/**
* @private
*/
Checkbox.prototype.registerOnChange = function (fn) {
var _this = this;
this._fn = fn;
this.onChange = function (isChecked) {
void 0;
fn(isChecked);
_this._setChecked(isChecked);
_this.onTouched();
};
};
/**
* @private
*/
Checkbox.prototype.registerOnTouched = function (fn) { this.onTouched = fn; };
Object.defineProperty(Checkbox.prototype, "disabled", {
/**
* @input {boolean} whether or not the checkbox is disabled or not.
*/
get: function () {
return this._disabled;
},
set: function (val) {
this._disabled = util_1.isTrueProperty(val);
this._item && this._item.setCssClass('item-checkbox-disabled', this._disabled);
},
enumerable: true,
configurable: true
});
/**
* @private
*/
Checkbox.prototype.onChange = function (isChecked) {
// used when this input does not have an ngModel or ngControl
void 0;
this._setChecked(isChecked);
this.onTouched();
};
/**
* @private
*/
Checkbox.prototype.onTouched = function () { };
/**
* @private
*/
Checkbox.prototype.ngOnDestroy = function () {
this._form.deregister(this);
};
__decorate([
core_1.Output(),
__metadata('design:type', core_1.EventEmitter)
], Checkbox.prototype, "change", void 0);
__decorate([
core_1.HostListener('click', ['$event']),
__metadata('design:type', Function),
__metadata('design:paramtypes', [Object]),
__metadata('design:returntype', void 0)
], Checkbox.prototype, "_click", null);
__decorate([
core_1.Input(),
__metadata('design:type', Boolean)
], Checkbox.prototype, "checked", null);
__decorate([
core_1.Input(),
__metadata('design:type', Boolean)
], Checkbox.prototype, "disabled", null);
Checkbox = __decorate([
core_1.Component({
selector: 'ion-checkbox',
template: '<div class="checkbox-icon" [class.checkbox-checked]="_checked">' +
'<div class="checkbox-inner"></div>' +
'</div>' +
'<button role="checkbox" ' +
'[id]="id" ' +
'[attr.aria-checked]="_checked" ' +
'[attr.aria-labelledby]="_labelId" ' +
'[attr.aria-disabled]="_disabled" ' +
'class="item-cover">' +
'</button>',
host: {
'[class.checkbox-disabled]': '_disabled'
},
providers: [CHECKBOX_VALUE_ACCESSOR]
}),
__param(1, core_1.Optional()),
__metadata('design:paramtypes', [form_1.Form, item_1.Item])
], Checkbox);
return Checkbox;
})();
exports.Checkbox = Checkbox;