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var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; var __metadata = (this && this.__metadata) || function (k, v) { if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v); }; var __param = (this && this.__param) || function (paramIndex, decorator) { return function (target, key) { decorator(target, key, paramIndex); } }; var core_1 = require('angular2/core'); var common_1 = require('angular2/common'); var form_1 = require('../../util/form'); var config_1 = require('../../config/config'); var dom_1 = require('../../util/dom'); /** * @private */ var MediaToggle = (function () { /** * TODO * @param {Toggle} toggle TODO * @param {} elementRef TODO * @param {Config} config TODO */ function MediaToggle(toggle, elementRef) { toggle.toggleEle = elementRef.nativeElement; this.toggle = toggle; } MediaToggle = __decorate([ core_1.Directive({ selector: '.toggle-media', host: { '[class.toggle-activated]': 'toggle.isActivated' } }), __param(0, core_1.Host()), __param(0, core_1.Inject(core_1.forwardRef(function () { return Toggle; }))), __metadata('design:paramtypes', [Toggle, (typeof (_a = typeof core_1.ElementRef !== 'undefined' && core_1.ElementRef) === 'function' && _a) || Object]) ], MediaToggle); return MediaToggle; var _a; })(); /** * @name Toggle * @description * A toggle technically is the same thing as an HTML checkbox input, except it looks different and is easier to use on a touch device. Ionic prefers to wrap the checkbox input with the `<label>` in order to make the entire toggle easy to tap or drag. * Togglees can also have colors assigned to them, by adding any color attribute to them. * * See the [Angular 2 Docs](https://angular.io/docs/js/latest/api/forms/) for more info on forms and input. * @property {any} [value] - the inital value of the toggle * @property {boolean} [checked] - whether the toggle it toggled or not * @property {boolean} [disabled] - whether the toggle is disabled or not * @property {string} [id] - a unique ID for a toggle * @usage * ```html * // Create a single toggle * <ion-toggle checked="true"> * Pineapple * </ion-toggle> * * // Create a list of togglees: * <ion-list> * * <ion-toggle checked="true"> * Apple * </ion-toggle> * * <ion-toggle checked="false"> * Banana * </ion-toggle> * * <ion-toggle disabled="true"> * Cherry * </ion-toggle> * * </ion-list> * ``` * @demo /docs/v2/demos/toggle/ * @see {@link /docs/v2/components#toggle Toggle Component Docs} */ var Toggle = (function () { function Toggle(form, elementRef, config, ngControl) { this.ngControl = ngControl; // deprecated warning if (elementRef.nativeElement.tagName == 'ION-SWITCH') { console.warn('<ion-switch> has been renamed to <ion-toggle>, please update your HTML'); } this.form = form; form.register(this); this.lastTouch = 0; this.mode = config.get('mode'); this.onChange = function (_) { }; this.onTouched = function (_) { }; if (ngControl) { ngControl.valueAccessor = this; } var self = this; function pointerMove(ev) { var currentX = dom_1.pointerCoord(ev).x; if (self.checked) { if (currentX + 15 < self.startX) { self.toggle(ev); self.startX = currentX; } } else if (currentX - 15 > self.startX) { self.toggle(ev); self.startX = currentX; } } function pointerOut(ev) { if (ev.currentTarget === ev.target) { self.pointerUp(ev); } } this.addMoveListener = function () { self.toggleEle.addEventListener('touchmove', pointerMove); self.toggleEle.addEventListener('mousemove', pointerMove); elementRef.nativeElement.addEventListener('mouseout', pointerOut); }; this.removeMoveListener = function () { self.toggleEle.removeEventListener('touchmove', pointerMove); self.toggleEle.removeEventListener('mousemove', pointerMove); elementRef.nativeElement.removeEventListener('mouseout', pointerOut); }; } /** * @private */ Toggle.prototype.ngOnInit = function () { this.labelId = 'label-' + this.inputId; }; /** * Set checked state of this toggle. * @param {boolean} value Boolean to set this toggle's checked state to. * @private */ Toggle.prototype.check = function (value) { this.checked = !!value; this.onChange(this.checked); }; /** * Toggle the checked state of this toggle. * @private */ Toggle.prototype.toggle = function (ev) { this.check(!this.checked); }; /** * @private */ Toggle.prototype.writeValue = function (value) { this.checked = value; }; /** * @private */ Toggle.prototype.pointerDown = function (ev) { if (/touch/.test(ev.type)) { this.lastTouch = Date.now(); } if (this.isDisabled(ev)) return; this.startX = dom_1.pointerCoord(ev).x; this.removeMoveListener(); this.addMoveListener(); this.isActivated = true; }; /** * @private */ Toggle.prototype.pointerUp = function (ev) { if (this.isDisabled(ev)) return; var endX = dom_1.pointerCoord(ev).x; if (this.checked) { if (this.startX + 4 > endX) { this.toggle(ev); } } else if (this.startX - 4 < endX) { this.toggle(ev); } this.removeMoveListener(); this.isActivated = false; }; /** * @private */ Toggle.prototype.registerOnChange = function (fn) { this.onChange = fn; }; /** * @private */ Toggle.prototype.registerOnTouched = function (fn) { this.onTouched = fn; }; /** * @private */ Toggle.prototype.ngOnDestroy = function () { this.removeMoveListener(); this.toggleEle = this.addMoveListener = this.removeMoveListener = null; this.form.deregister(this); }; /** * @private */ Toggle.prototype.isDisabled = function (ev) { return (this.lastTouch + 999 > Date.now() && /mouse/.test(ev.type)) || (this.mode == 'ios' && ev.target.tagName == 'ION-TOGGLE'); }; Toggle = __decorate([ core_1.Component({ selector: 'ion-toggle,ion-switch', inputs: [ 'value', 'checked', 'disabled', 'id' ], host: { 'role': 'checkbox', 'tappable': 'true', '[attr.tab-index]': 'tabIndex', '[attr.aria-checked]': 'checked', '[attr.aria-disabled]': 'disabled', '[attr.aria-labelledby]': 'labelId', '(touchstart)': 'pointerDown($event)', '(mousedown)': 'pointerDown($event)', '(touchend)': 'pointerUp($event)', '(mouseup)': 'pointerUp($event)', 'class': 'item' }, template: '<ng-content select="[item-left]"></ng-content>' + '<div class="item-inner">' + '<ion-item-content id="{{labelId}}">' + '<ng-content></ng-content>' + '</ion-item-content>' + '<div disable-activated class="toggle-media">' + '<div class="toggle-icon"></div>' + '</div>' + "</div>", directives: [MediaToggle] }), __param(3, core_1.Optional()), __metadata('design:paramtypes', [(typeof (_a = typeof form_1.Form !== 'undefined' && form_1.Form) === 'function' && _a) || Object, (typeof (_b = typeof core_1.ElementRef !== 'undefined' && core_1.ElementRef) === 'function' && _b) || Object, (typeof (_c = typeof config_1.Config !== 'undefined' && config_1.Config) === 'function' && _c) || Object, (typeof (_d = typeof common_1.NgControl !== 'undefined' && common_1.NgControl) === 'function' && _d) || Object]) ], Toggle); return Toggle; var _a, _b, _c, _d; })(); exports.Toggle = Toggle;