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ionic-angular

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A powerful framework for building mobile and progressive web apps with JavaScript and Angular

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import { Component, ElementRef, HostListener, Renderer, ViewEncapsulation } from '@angular/core'; import { Config } from '../../config/config'; import { BLOCK_ALL, GestureController } from '../../gestures/gesture-controller'; import { isDefined, isUndefined } from '../../util/util'; import { KEY_ESCAPE } from '../../platform/key'; import { NavParams } from '../../navigation/nav-params'; import { ViewController } from '../../navigation/view-controller'; /** * @hidden */ var LoadingCmp = (function () { function LoadingCmp(_viewCtrl, _config, _elementRef, gestureCtrl, params, renderer) { this._viewCtrl = _viewCtrl; this._config = _config; (void 0) /* assert */; this.gestureBlocker = gestureCtrl.createBlocker(BLOCK_ALL); this.d = params.data; renderer.setElementClass(_elementRef.nativeElement, "loading-" + _config.get('mode'), true); if (this.d.cssClass) { this.d.cssClass.split(' ').forEach(function (cssClass) { // Make sure the class isn't whitespace, otherwise it throws exceptions if (cssClass.trim() !== '') renderer.setElementClass(_elementRef.nativeElement, cssClass, true); }); } this.id = (++loadingIds); } LoadingCmp.prototype.ngOnInit = function () { // If no spinner was passed in loading options we need to fall back // to the loadingSpinner in the app's config, then the mode spinner if (isUndefined(this.d.spinner)) { this.d.spinner = this._config.get('loadingSpinner', this._config.get('spinner', 'ios')); } // If the user passed hide to the spinner we don't want to show it this.showSpinner = isDefined(this.d.spinner) && this.d.spinner !== 'hide'; }; LoadingCmp.prototype.ionViewWillEnter = function () { this.gestureBlocker.block(); }; LoadingCmp.prototype.ionViewDidLeave = function () { this.gestureBlocker.unblock(); }; LoadingCmp.prototype.ionViewDidEnter = function () { var _this = this; // If there is a duration, dismiss after that amount of time if (this.d && this.d.duration) { this.durationTimeout = setTimeout(function () { return _this.dismiss('backdrop'); }, this.d.duration); } }; LoadingCmp.prototype.keyUp = function (ev) { if (this._viewCtrl.isLast() && ev.keyCode === KEY_ESCAPE) { this.bdClick(); } }; LoadingCmp.prototype.bdClick = function () { if (this.d.enableBackdropDismiss) { this.dismiss('backdrop'); } }; LoadingCmp.prototype.dismiss = function (role) { if (this.durationTimeout) { clearTimeout(this.durationTimeout); } return this._viewCtrl.dismiss(null, role); }; LoadingCmp.prototype.ngOnDestroy = function () { (void 0) /* assert */; this.gestureBlocker.destroy(); }; LoadingCmp.decorators = [ { type: Component, args: [{ selector: 'ion-loading', template: '<ion-backdrop [hidden]="!d.showBackdrop" (click)="bdClick()" [class.backdrop-no-tappable]="!d.enableBackdropDismiss"></ion-backdrop>' + '<div class="loading-wrapper">' + '<div *ngIf="showSpinner" class="loading-spinner">' + '<ion-spinner [name]="d.spinner"></ion-spinner>' + '</div>' + '<div *ngIf="d.content" [innerHTML]="d.content" class="loading-content"></div>' + '</div>', host: { 'role': 'dialog' }, encapsulation: ViewEncapsulation.None, },] }, ]; /** @nocollapse */ LoadingCmp.ctorParameters = function () { return [ { type: ViewController, }, { type: Config, }, { type: ElementRef, }, { type: GestureController, }, { type: NavParams, }, { type: Renderer, }, ]; }; LoadingCmp.propDecorators = { 'keyUp': [{ type: HostListener, args: ['body:keyup', ['$event'],] },], }; return LoadingCmp; }()); export { LoadingCmp }; var loadingIds = -1; //# sourceMappingURL=loading-component.js.map