ionic-angular
Version:
A powerful framework for building mobile and progressive web apps with JavaScript and Angular
102 lines • 4.34 kB
JavaScript
import { Component, ElementRef, HostListener, Renderer, ViewEncapsulation } from '@angular/core';
import { Config } from '../../config/config';
import { BLOCK_ALL, GestureController } from '../../gestures/gesture-controller';
import { isDefined, isUndefined } from '../../util/util';
import { KEY_ESCAPE } from '../../platform/key';
import { NavParams } from '../../navigation/nav-params';
import { ViewController } from '../../navigation/view-controller';
/**
* @hidden
*/
var LoadingCmp = (function () {
function LoadingCmp(_viewCtrl, _config, _elementRef, gestureCtrl, params, renderer) {
this._viewCtrl = _viewCtrl;
this._config = _config;
(void 0) /* assert */;
this.gestureBlocker = gestureCtrl.createBlocker(BLOCK_ALL);
this.d = params.data;
renderer.setElementClass(_elementRef.nativeElement, "loading-" + _config.get('mode'), true);
if (this.d.cssClass) {
this.d.cssClass.split(' ').forEach(function (cssClass) {
// Make sure the class isn't whitespace, otherwise it throws exceptions
if (cssClass.trim() !== '')
renderer.setElementClass(_elementRef.nativeElement, cssClass, true);
});
}
this.id = (++loadingIds);
}
LoadingCmp.prototype.ngOnInit = function () {
// If no spinner was passed in loading options we need to fall back
// to the loadingSpinner in the app's config, then the mode spinner
if (isUndefined(this.d.spinner)) {
this.d.spinner = this._config.get('loadingSpinner', this._config.get('spinner', 'ios'));
}
// If the user passed hide to the spinner we don't want to show it
this.showSpinner = isDefined(this.d.spinner) && this.d.spinner !== 'hide';
};
LoadingCmp.prototype.ionViewWillEnter = function () {
this.gestureBlocker.block();
};
LoadingCmp.prototype.ionViewDidLeave = function () {
this.gestureBlocker.unblock();
};
LoadingCmp.prototype.ionViewDidEnter = function () {
var _this = this;
// If there is a duration, dismiss after that amount of time
if (this.d && this.d.duration) {
this.durationTimeout = setTimeout(function () { return _this.dismiss('backdrop'); }, this.d.duration);
}
};
LoadingCmp.prototype.keyUp = function (ev) {
if (this._viewCtrl.isLast() && ev.keyCode === KEY_ESCAPE) {
this.bdClick();
}
};
LoadingCmp.prototype.bdClick = function () {
if (this.d.enableBackdropDismiss) {
this.dismiss('backdrop');
}
};
LoadingCmp.prototype.dismiss = function (role) {
if (this.durationTimeout) {
clearTimeout(this.durationTimeout);
}
return this._viewCtrl.dismiss(null, role);
};
LoadingCmp.prototype.ngOnDestroy = function () {
(void 0) /* assert */;
this.gestureBlocker.destroy();
};
LoadingCmp.decorators = [
{ type: Component, args: [{
selector: 'ion-loading',
template: '<ion-backdrop [hidden]="!d.showBackdrop" (click)="bdClick()" [class.backdrop-no-tappable]="!d.enableBackdropDismiss"></ion-backdrop>' +
'<div class="loading-wrapper">' +
'<div *ngIf="showSpinner" class="loading-spinner">' +
'<ion-spinner [name]="d.spinner"></ion-spinner>' +
'</div>' +
'<div *ngIf="d.content" [innerHTML]="d.content" class="loading-content"></div>' +
'</div>',
host: {
'role': 'dialog'
},
encapsulation: ViewEncapsulation.None,
},] },
];
/** @nocollapse */
LoadingCmp.ctorParameters = function () { return [
{ type: ViewController, },
{ type: Config, },
{ type: ElementRef, },
{ type: GestureController, },
{ type: NavParams, },
{ type: Renderer, },
]; };
LoadingCmp.propDecorators = {
'keyUp': [{ type: HostListener, args: ['body:keyup', ['$event'],] },],
};
return LoadingCmp;
}());
export { LoadingCmp };
var loadingIds = -1;
//# sourceMappingURL=loading-component.js.map