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ionic-angular

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A powerful framework for building mobile and progressive web apps with JavaScript and Angular 2

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import { Directive, ElementRef, EventEmitter, Host, Input, NgZone, Output } from '@angular/core'; import { Content } from '../content/content'; import { DomController } from '../../platform/dom-controller'; /** * \@name InfiniteScroll * \@description * The Infinite Scroll allows you to perform an action when the user * scrolls a specified distance from the bottom of the page. * * The expression assigned to the `infinite` event is called when * the user scrolls to the specified distance. When this expression * has finished its tasks, it should call the `complete()` method * on the infinite scroll instance. * * \@usage * ```html * <ion-content> * * <ion-list> * <ion-item *ngFor="let i of items">{% raw %}{{i}}{% endraw %}</ion-item> * </ion-list> * * <ion-infinite-scroll (ionInfinite)="doInfinite($event)"> * <ion-infinite-scroll-content></ion-infinite-scroll-content> * </ion-infinite-scroll> * * </ion-content> * ``` * * ```ts * \@Component({...}) * export class NewsFeedPage { * items = []; * * constructor() { * for (let i = 0; i < 30; i++) { * this.items.push( this.items.length ); * } * } * * doInfinite(infiniteScroll) { * console.log('Begin async operation'); * * setTimeout(() => { * for (let i = 0; i < 30; i++) { * this.items.push( this.items.length ); * } * * console.log('Async operation has ended'); * infiniteScroll.complete(); * }, 500); * } * * } * ``` * * * ## Infinite Scroll Content * * By default, Ionic uses the infinite scroll spinner that looks * best for the platform the user is on. However, you can change the * default spinner or add text by adding properties to the * `ion-infinite-scroll-content` component. * * ```html * <ion-content> * * <ion-infinite-scroll (ionInfinite)="doInfinite($event)"> * <ion-infinite-scroll-content * loadingSpinner="bubbles" * loadingText="Loading more data..."> * </ion-infinite-scroll-content> * </ion-infinite-scroll> * * </ion-content> * ``` * * * ## Further Customizing Infinite Scroll Content * * The `ion-infinite-scroll` component holds the infinite scroll logic. * It requires a child component in order to display the content. * Ionic uses `ion-infinite-scroll-content` by default. This component * displays the infinite scroll and changes the look depending * on the infinite scroll's state. Separating these components allows * developers to create their own infinite scroll content components. * You could replace our default content with custom SVG or CSS animations. * * \@demo /docs/v2/demos/src/infinite-scroll/ * */ export class InfiniteScroll { /** * @param {?} _content * @param {?} _zone * @param {?} _elementRef * @param {?} _dom */ constructor(_content, _zone, _elementRef, _dom) { this._content = _content; this._zone = _zone; this._elementRef = _elementRef; this._dom = _dom; this._lastCheck = 0; this._highestY = 0; this._thr = '15%'; this._thrPx = 0; this._thrPc = 0.15; this._init = false; /** * @internal */ this.state = STATE_ENABLED; /** * @output {event} Emitted when the scroll reaches * the threshold distance. From within your infinite handler, * you must call the infinite scroll's `complete()` method when * your async operation has completed. */ this.ionInfinite = new EventEmitter(); _content.setElementClass('has-infinite-scroll', true); } /** * \@input {string} The threshold distance from the bottom * of the content to call the `infinite` output event when scrolled. * The threshold value can be either a percent, or * in pixels. For example, use the value of `10%` for the `infinite` * output event to get called when the user has scrolled 10% * from the bottom of the page. Use the value `100px` when the * scroll is within 100 pixels from the bottom of the page. * Default is `15%`. * @return {?} */ get threshold() { return this._thr; } /** * @param {?} val * @return {?} */ set threshold(val) { this._thr = val; if (val.indexOf('%') > -1) { this._thrPx = 0; this._thrPc = (parseFloat(val) / 100); } else { this._thrPx = parseFloat(val); this._thrPc = 0; } } /** * \@input {boolean} If true, Whether or not the infinite scroll should be * enabled or not. Setting to `false` will remove scroll event listeners * and hide the display. * @param {?} shouldEnable * @return {?} */ set enabled(shouldEnable) { this.enable(shouldEnable); } /** * @param {?} ev * @return {?} */ _onScroll(ev) { if (this.state === STATE_LOADING || this.state === STATE_DISABLED) { return 1; } if (this._lastCheck + 32 > ev.timeStamp) { // no need to check less than every XXms return 2; } this._lastCheck = ev.timeStamp; // ******** DOM READ **************** const /** @type {?} */ infiniteHeight = this._elementRef.nativeElement.scrollHeight; if (!infiniteHeight) { // if there is no height of this element then do nothing return 3; } // ******** DOM READ **************** const /** @type {?} */ d = this._content.getContentDimensions(); let /** @type {?} */ reloadY = d.contentHeight; if (this._thrPc) { reloadY += (reloadY * this._thrPc); } else { reloadY += this._thrPx; } // ******** DOM READS ABOVE / DOM WRITES BELOW **************** const /** @type {?} */ distanceFromInfinite = ((d.scrollHeight - infiniteHeight) - d.scrollTop) - reloadY; if (distanceFromInfinite < 0) { // ******** DOM WRITE **************** this._dom.write(() => { this._zone.run(() => { if (this.state !== STATE_LOADING && this.state !== STATE_DISABLED) { this.state = STATE_LOADING; this.ionInfinite.emit(this); } }); }); return 5; } return 6; } /** * Call `complete()` within the `infinite` output event handler when * your async operation has completed. For example, the `loading` * state is while the app is performing an asynchronous operation, * such as receiving more data from an AJAX request to add more items * to a data list. Once the data has been received and UI updated, you * then call this method to signify that the loading has completed. * This method will change the infinite scroll's state from `loading` * to `enabled`. * @return {?} */ complete() { this.state = STATE_ENABLED; } /** * Call `enable(false)` to disable the infinite scroll from actively * trying to receive new data while scrolling. This method is useful * when it is known that there is no more data that can be added, and * the infinite scroll is no longer needed. * enabled or not. Setting to `false` will remove scroll event listeners * and hide the display. * @param {?} shouldEnable * @return {?} */ enable(shouldEnable) { this.state = (shouldEnable ? STATE_ENABLED : STATE_DISABLED); this._setListeners(shouldEnable); } /** * @param {?} shouldListen * @return {?} */ _setListeners(shouldListen) { if (this._init) { if (shouldListen) { if (!this._scLsn) { this._scLsn = this._content.ionScroll.subscribe((ev) => { this._onScroll(ev); }); } } else { this._scLsn && this._scLsn.unsubscribe(); this._scLsn = null; } } } /** * @return {?} */ ngAfterContentInit() { this._init = true; this._setListeners(this.state !== STATE_DISABLED); } /** * @return {?} */ ngOnDestroy() { this._setListeners(false); } } InfiniteScroll.decorators = [ { type: Directive, args: [{ selector: 'ion-infinite-scroll' },] }, ]; /** @nocollapse */ InfiniteScroll.ctorParameters = () => [ { type: Content, decorators: [{ type: Host },] }, { type: NgZone, }, { type: ElementRef, }, { type: DomController, }, ]; InfiniteScroll.propDecorators = { 'threshold': [{ type: Input },], 'enabled': [{ type: Input },], 'ionInfinite': [{ type: Output },], }; function InfiniteScroll_tsickle_Closure_declarations() { /** @type {?} */ InfiniteScroll.decorators; /** * @nocollapse * @type {?} */ InfiniteScroll.ctorParameters; /** @type {?} */ InfiniteScroll.propDecorators; /** @type {?} */ InfiniteScroll.prototype._lastCheck; /** @type {?} */ InfiniteScroll.prototype._highestY; /** @type {?} */ InfiniteScroll.prototype._scLsn; /** @type {?} */ InfiniteScroll.prototype._thr; /** @type {?} */ InfiniteScroll.prototype._thrPx; /** @type {?} */ InfiniteScroll.prototype._thrPc; /** @type {?} */ InfiniteScroll.prototype._init; /** * \@internal * @type {?} */ InfiniteScroll.prototype.state; /** * \@output {event} Emitted when the scroll reaches * the threshold distance. From within your infinite handler, * you must call the infinite scroll's `complete()` method when * your async operation has completed. * @type {?} */ InfiniteScroll.prototype.ionInfinite; /** @type {?} */ InfiniteScroll.prototype._content; /** @type {?} */ InfiniteScroll.prototype._zone; /** @type {?} */ InfiniteScroll.prototype._elementRef; /** @type {?} */ InfiniteScroll.prototype._dom; } const /** @type {?} */ STATE_ENABLED = 'enabled'; const /** @type {?} */ STATE_DISABLED = 'disabled'; const /** @type {?} */ STATE_LOADING = 'loading'; //# sourceMappingURL=infinite-scroll.js.map