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ion

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ion language ========================

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function isObject(value) { const type = typeof value return value != null && (type == 'object' || type == 'function') } function debounce(func, wait, options) { let lastArgs, lastThis, maxWait, result, timerId, lastCallTime let lastInvokeTime = 0 let leading = false let maxing = false let trailing = true if (typeof func != 'function') { throw new TypeError('Expected a function') } wait = +wait || 0 if (isObject(options)) { leading = !!options.leading maxing = 'maxWait' in options maxWait = maxing ? Math.max(+options.maxWait || 0, wait) : maxWait trailing = 'trailing' in options ? !!options.trailing : trailing } function invokeFunc(time) { const args = lastArgs const thisArg = lastThis lastArgs = lastThis = undefined lastInvokeTime = time result = func.apply(thisArg, args) return result } function leadingEdge(time) { // Reset any `maxWait` timer. lastInvokeTime = time // Start the timer for the trailing edge. timerId = setTimeout(timerExpired, wait) // Invoke the leading edge. return leading ? invokeFunc(time) : result } function remainingWait(time) { const timeSinceLastCall = time - lastCallTime const timeSinceLastInvoke = time - lastInvokeTime const result = wait - timeSinceLastCall return maxing ? Math.min(result, maxWait - timeSinceLastInvoke) : result } function shouldInvoke(time) { const timeSinceLastCall = time - lastCallTime const timeSinceLastInvoke = time - lastInvokeTime // Either this is the first call, activity has stopped and we're at the // trailing edge, the system time has gone backwards and we're treating // it as the trailing edge, or we've hit the `maxWait` limit. return (lastCallTime === undefined || (timeSinceLastCall >= wait) || (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait)) } function timerExpired() { const time = Date.now() if (shouldInvoke(time)) { return trailingEdge(time) } // Restart the timer. timerId = setTimeout(timerExpired, remainingWait(time)) } function trailingEdge(time) { timerId = undefined // Only invoke if we have `lastArgs` which means `func` has been // debounced at least once. if (trailing && lastArgs) { return invokeFunc(time) } lastArgs = lastThis = undefined return result } function cancel() { if (timerId !== undefined) { clearTimeout(timerId) } lastInvokeTime = 0 lastArgs = lastCallTime = lastThis = timerId = undefined } function flush() { return timerId === undefined ? result : trailingEdge(Date.now()) } function debounced(...args) { const time = Date.now() const isInvoking = shouldInvoke(time) lastArgs = args lastThis = this lastCallTime = time if (isInvoking) { if (timerId === undefined) { return leadingEdge(lastCallTime) } if (maxing) { // Handle invocations in a tight loop. timerId = setTimeout(timerExpired, wait) return invokeFunc(lastCallTime) } } if (timerId === undefined) { timerId = setTimeout(timerExpired, wait) } return result } debounced.cancel = cancel debounced.flush = flush return debounced } function throttle(func, wait, options) { let leading = true let trailing = true if (typeof func != 'function') { throw new TypeError('Expected a function') } if (isObject(options)) { leading = 'leading' in options ? !!options.leading : leading trailing = 'trailing' in options ? !!options.trailing : trailing } return debounce(func, wait, { 'leading': leading, 'maxWait': wait, 'trailing': trailing }) } exports.throttle = throttle exports.debounce = debounce