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io.extendreality.tilia.trackers.colliderfollower.unity

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A collider that follows a source GameObject around the scene via rigidbody velocity within the Unity physics system.

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# Class ColliderFollowerTag Provides the ability to identify a collider follower Rigidbody component. ##### Inheritance * System.Object * ColliderFollowerTag ###### **Namespace**: [Tilia.Trackers.ColliderFollower] ##### Syntax ``` public class ColliderFollowerTag : MonoBehaviour ``` [Tilia.Trackers.ColliderFollower]: README.md