intercom-client
Version:
Official Node bindings to the Intercom API
24 lines (23 loc) • 1.53 kB
TypeScript
/**
* This file was auto-generated by Fern from our API Definition.
*/
import * as Intercom from "../index";
/**
* The response object returned when submitting an app interaction. This will replace the previous canvas that was visible until the app was interacted with.
*
* You can optionally provide an event object with the attribute `type` given as `completed` to tell us if the app has completed its purpose. For example, an email collector app would be complete when the end-user submits their email address.
*
* Apps in conversation details can also optionally insert an app into the conversation reply:
*
* 1. You respond with a card_creation_options object (https://developers.intercom.com/canvas-kit-reference/reference/card-creation-options)
* 2. We send a request to the initialize URL for Messenger capabilities (https://developers.intercom.com/docs/build-an-integration/getting-started/build-an-app-for-your-messenger/request-flows) with the card_creation_options object present
* 3. You respond with a canvas object with the components you want to insert into the conversation reply
*/
export interface SubmitResponse {
/** The canvas object that defines the new UI to be shown. */
canvas: Intercom.CanvasObject;
/** Optional. Key-value pairs that will be sent in the initialize request to insert an app into the conversation reply. */
card_creation_options?: Record<string, unknown>;
/** Optional. Indicates if the app has completed its purpose. */
event?: Intercom.Event;
}