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intercom-client

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Official Node bindings to the Intercom API

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/** * This file was auto-generated by Fern from our API Definition. */ import * as Intercom from "../index"; /** * A checkbox component is used to capture multiple choices from as many options as you want to provide. You can submit the options by: * * - Using a ButtonComponent (which will submit all interactive components in the canvas) * * When a submit action takes place, the results are given in a hash with the `id` from the checkbox component used as the key and an array containing the `id` of each chosen option as the value. */ export interface CheckboxComponent { /** A unique identifier for the component. */ id: string; /** The list of options. Minimum of 1. */ option: Intercom.CheckboxOption[]; /** The text shown above the options. */ label: string; /** The option's that are selected by default. */ value?: string[]; /** Styles the input. Default is `unsaved`. Prevent action with `saved`. */ save_state?: CheckboxComponent.SaveState; /** Styles all options and prevents the action. Default is false. Will be overridden if save_state is saved. */ disabled?: boolean; } export declare namespace CheckboxComponent { /** * Styles the input. Default is `unsaved`. Prevent action with `saved`. */ type SaveState = "unsaved" | "saved" | "failed"; const SaveState: { readonly Unsaved: "unsaved"; readonly Saved: "saved"; readonly Failed: "failed"; }; }