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interactjs

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Drag and drop, resizing and multi-touch gestures with inertia and snapping for modern browsers (and also IE9+)

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/** @lends Interactable */ const Interactable = require('../Interactable'); const actions = require('../actions/base'); const is = require('../utils/is'); const domUtils = require('../utils/domUtils'); const { warnOnce } = require('../utils'); Interactable.prototype.getAction = function (pointer, event, interaction, element) { const action = this.defaultActionChecker(pointer, event, interaction, element); if (this.options.actionChecker) { return this.options.actionChecker(pointer, event, action, this, element, interaction); } return action; }; /** * ```js * interact(element, { ignoreFrom: document.getElementById('no-action') }); * // or * interact(element).ignoreFrom('input, textarea, a'); * ``` * @deprecated * If the target of the `mousedown`, `pointerdown` or `touchstart` event or any * of it's parents match the given CSS selector or Element, no * drag/resize/gesture is started. * * Don't use this method. Instead set the `ignoreFrom` option for each action * or for `pointerEvents` * * @example * interact(targett) * .draggable({ * ignoreFrom: 'input, textarea, a[href]'', * }) * .pointerEvents({ * ignoreFrom: '[no-pointer]', * }); * * @param {string | Element | null} [newValue] a CSS selector string, an * Element or `null` to not ignore any elements * @return {string | Element | object} The current ignoreFrom value or this * Interactable */ Interactable.prototype.ignoreFrom = warnOnce(function (newValue) { return this._backCompatOption('ignoreFrom', newValue); }, 'Interactable.ignoreForm() has been deprecated. Use Interactble.draggable({ignoreFrom: newValue}).'); /** * ```js * * @deprecated * A drag/resize/gesture is started only If the target of the `mousedown`, * `pointerdown` or `touchstart` event or any of it's parents match the given * CSS selector or Element. * * Don't use this method. Instead set the `allowFrom` option for each action * or for `pointerEvents` * * @example * interact(targett) * .resizable({ * allowFrom: '.resize-handle', * .pointerEvents({ * allowFrom: '.handle',, * }); * * @param {string | Element | null} [newValue] a CSS selector string, an * Element or `null` to allow from any element * @return {string | Element | object} The current allowFrom value or this * Interactable */ Interactable.prototype.allowFrom = warnOnce(function (newValue) { return this._backCompatOption('allowFrom', newValue); }, 'Interactable.allowForm() has been deprecated. Use Interactble.draggable({allowFrom: newValue}).'); Interactable.prototype.testIgnore = function (ignoreFrom, interactableElement, element) { if (!ignoreFrom || !is.element(element)) { return false; } if (is.string(ignoreFrom)) { return domUtils.matchesUpTo(element, ignoreFrom, interactableElement); } else if (is.element(ignoreFrom)) { return domUtils.nodeContains(ignoreFrom, element); } return false; }; Interactable.prototype.testAllow = function (allowFrom, interactableElement, element) { if (!allowFrom) { return true; } if (!is.element(element)) { return false; } if (is.string(allowFrom)) { return domUtils.matchesUpTo(element, allowFrom, interactableElement); } else if (is.element(allowFrom)) { return domUtils.nodeContains(allowFrom, element); } return false; }; Interactable.prototype.testIgnoreAllow = function (options, interactableElement, eventTarget) { return (!this.testIgnore(options.ignoreFrom, interactableElement, eventTarget) && this.testAllow(options.allowFrom, interactableElement, eventTarget)); }; /** * ```js * interact('.resize-drag') * .resizable(true) * .draggable(true) * .actionChecker(function (pointer, event, action, interactable, element, interaction) { * * if (interact.matchesSelector(event.target, '.drag-handle') { * // force drag with handle target * action.name = drag; * } * else { * // resize from the top and right edges * action.name = 'resize'; * action.edges = { top: true, right: true }; * } * * return action; * }); * ``` * * Gets or sets the function used to check action to be performed on * pointerDown * * @param {function | null} [checker] A function which takes a pointer event, * defaultAction string, interactable, element and interaction as parameters * and returns an object with name property 'drag' 'resize' or 'gesture' and * optionally an `edges` object with boolean 'top', 'left', 'bottom' and right * props. * @return {Function | Interactable} The checker function or this Interactable */ Interactable.prototype.actionChecker = function (checker) { if (is.function(checker)) { this.options.actionChecker = checker; return this; } if (checker === null) { delete this.options.actionChecker; return this; } return this.options.actionChecker; }; /** * Returns or sets whether the the cursor should be changed depending on the * action that would be performed if the mouse were pressed and dragged. * * @param {boolean} [newValue] * @return {boolean | Interactable} The current setting or this Interactable */ Interactable.prototype.styleCursor = function (newValue) { if (is.bool(newValue)) { this.options.styleCursor = newValue; return this; } if (newValue === null) { delete this.options.styleCursor; return this; } return this.options.styleCursor; }; Interactable.prototype.defaultActionChecker = function (pointer, event, interaction, element) { const rect = this.getRect(element); const buttons = event.buttons || ({ 0: 1, 1: 4, 3: 8, 4: 16, })[event.button]; let action = null; for (const actionName of actions.names) { // check mouseButton setting if the pointer is down if (interaction.pointerIsDown && /mouse|pointer/.test(interaction.pointerType) && (buttons & this.options[actionName].mouseButtons) === 0) { continue; } action = actions[actionName].checker(pointer, event, this, element, interaction, rect); if (action) { return action; } } };