intelligence
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Machine learning library written in javascript
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<h1 class="page-title">Source: genetic/linear/linearIndividual.js</h1>
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<pre class="prettyprint source linenums"><code>var clone = require('clone');
var utils = require('./../../infrastructure/utils');
var Individual = require('./../individual').Individual;
var RegisterSet = require('./registerSet').RegisterSet;
var LinearFunctionNode = require('./linearFunctionNode').LinearFunctionNode;
var LinearConditionalNode = require('./linearConditionalNode').LinearConditionalNode;
/**
* Linear genetic programming individual
* @constructor
* @extends Individual
* @param {object} options - Linear indivdual options
* @param {number} options.numInputs - The number of inputs that the individual accepts
* @param {number} options.numOutputs - The number of output the individual should return
* @param {function[]} options.functionSet - An array of functions that are made available to the individual
* @param {boolean} [options.removeIntrons=true] - Specify whether introns should be removed before execution
* @param {function[]} [options.conditionalSet=[]] - An array of functions that can be used to control logic
* @property {object} options - Linear indivdual options
*/
var LinearIndividual = function (options) {
this.options = options;
this.options.registerSet = new RegisterSet(clone(this.options));
this.setDefaultOptionsIfNotProvided();
Individual.call(this, options);
return this;
};
utils.inherits(LinearIndividual, Individual);
/**
* Validates the linear individuals current options
* @throws An exception will occur if a required option is missing
* @returns {LinearIndividual} Reference to current object for chaining
*/
LinearIndividual.prototype.validateRequiredOptions = function () {
Individual.prototype.validateRequiredOptions.call(this);
if (!this.options.numInputs) {
throw "option 'numInputs' is required";
} else if (!this.options.numOutputs) {
throw "option 'numOutputs' is required";
} else if (!this.options.functionSet) {
throw "option 'functionSet' is required";
}
return this;
};
/**
* Sets default values for options that have not been defined
* @returns {LinearIndividual} Reference to current object for chaining
*/
LinearIndividual.prototype.setDefaultOptionsIfNotProvided = function () {
if (this.options.removeIntrons === undefined) {
this.options.removeIntrons = true;
}
if (!this.options.conditionalSet) {
this.options.conditionalSet = [];
}
};
/**
* Executes the liner code represented by the indivduals body
* @param {object[]} An array of inputs
* @returns {object[]} An array of outputs
*/
LinearIndividual.prototype.execute = function (inputs) {
var i = 0;
this.options.registerSet.setInputs(inputs);
while (i < this.body.length) {
var node = this.body[i];
if (node instanceof LinearFunctionNode) {
node.execute(this.options.registerSet);
} else if (node instanceof LinearConditionalNode) {
if (!node.execute(this.options.registerSet)) {
while (this.body[i] instanceof LinearConditionalNode) {
i++;
}
}
} else {
throw "unknown node type";
}
i++;
}
return this.options.registerSet.getOutputNodes();
};
/**
* Removes all structurally noneffective code until the body length reaches the minimum allowed length
* @returns {LinearIndividual} Reference to current object for chaining
*/
LinearIndividual.prototype.removeIntrons = function () {
};
/**
* Returns a string containing an executable representation of the individual
* @returns {string} A string containing an executable representation of the individual
*/
LinearIndividual.prototype.toString = function () {
var toReturn = "";
var numIndents = 0;
for (var i = 0; i < this.body.length; i++) {
var node = this.body[i];
for (var j = 0; j < numIndents; j++) {
toReturn += "\t";
}
toReturn += node.toString() + "\n";
if (node instanceof LinearFunctionNode) {
numIndents = 0;
} else {
numIndents += 1;
}
}
return toReturn;
};
exports.LinearIndividual = LinearIndividual;</code></pre>
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<h2><a href="index.html">Index</a></h2><h3>Classes</h3><ul><li><a href="Individual.html">Individual</a></li><li><a href="LinearConditionalNode.html">LinearConditionalNode</a></li><li><a href="LinearFunctionNode.html">LinearFunctionNode</a></li><li><a href="LinearGPNode.html">LinearGPNode</a></li><li><a href="LinearIndividual.html">LinearIndividual</a></li><li><a href="Population.html">Population</a></li><li><a href="RegisterReference.html">RegisterReference</a></li><li><a href="RegisterSet.html">RegisterSet</a></li></ul><h3>Global</h3><ul><li><a href="global.html#alphabet">alphabet</a></li><li><a href="global.html#arrayEqual">arrayEqual</a></li><li><a href="global.html#binaryNumber">binaryNumber</a></li><li><a href="global.html#binaryString">binaryString</a></li><li><a href="global.html#createCalculation">createCalculation</a></li><li><a href="global.html#createConstant">createConstant</a></li><li><a href="global.html#createInput">createInput</a></li><li><a href="global.html#createOutput">createOutput</a></li><li><a href="global.html#formatString">formatString</a></li><li><a href="global.html#fpEqual">fpEqual</a></li><li><a href="global.html#inherits">inherits</a></li><li><a href="global.html#linearNode">linearNode</a></li><li><a href="global.html#onePointFixed">onePointFixed</a></li><li><a href="global.html#onePointVariable">onePointVariable</a></li><li><a href="global.html#randBetween">randBetween</a></li><li><a href="global.html#random">random</a></li><li><a href="global.html#randomNumber">randomNumber</a></li><li><a href="global.html#rank">rank</a></li><li><a href="global.html#rouletteWheel">rouletteWheel</a></li><li><a href="global.html#selectRandom">selectRandom</a></li><li><a href="global.html#swapGenes">swapGenes</a></li><li><a href="global.html#tournament">tournament</a></li><li><a href="global.html#twoPointFixed">twoPointFixed</a></li><li><a href="global.html#twoPointVariable">twoPointVariable</a></li><li><a href="global.html#uniform">uniform</a></li><li><a href="global.html#validateFixedLength">validateFixedLength</a></li><li><a href="global.html#validateMinimumLength">validateMinimumLength</a></li><li><a href="global.html#validateVariableLength">validateVariableLength</a></li></ul>
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