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innotec-materials

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Innotec Materials is an UI framework who's desgined for all products of Innotec GmbH. Innotec Materials is based on Angular 2 an bootstrap.

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"use strict"; var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; var __metadata = (this && this.__metadata) || function (k, v) { if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v); }; Object.defineProperty(exports, "__esModule", { value: true }); var core_1 = require("@angular/core"); var forms_1 = require("@angular/forms"); var noop = function () { }; var CUSTOM_INPUT_CONTROL_VALUE_ACCESSOR = { provide: forms_1.NG_VALUE_ACCESSOR, useExisting: core_1.forwardRef(function () { return SituationComponent; }), multi: true }; var SituationComponent = (function () { function SituationComponent() { this.withoutneutral = false; this.valuechange = new core_1.EventEmitter(); this._value = ''; this._onTouchedCallback = noop; this._onChangeCallback = noop; } Object.defineProperty(SituationComponent.prototype, "value", { get: function () { if (!this._value) { return 0; } return this._value; }, set: function (v) { if (v !== this._value) { if (this.withoutneutral && v === 3) { v = 2; } this._value = v; this._onChangeCallback(v); this.checkActive(); } }, enumerable: true, configurable: true }); ; SituationComponent.prototype.onTouched = function () { this._onTouchedCallback(); }; SituationComponent.prototype.writeValue = function (value) { this._value = value; this.checkActive(); }; SituationComponent.prototype.registerOnChange = function (fn) { this._onChangeCallback = fn; }; SituationComponent.prototype.registerOnTouched = function (fn) { this._onTouchedCallback = fn; }; SituationComponent.prototype.labelClick = function () { this.value++; if (this.value === 4) { this.value = 0; } this.checkActive(); }; SituationComponent.prototype.directclick = function (v) { if (this.withoutneutral && v === 3) { v = 2; } this.value = v; this.checkActive(); this.valuechange.emit(v); }; SituationComponent.prototype.checkActive = function () { if (this.withoutneutral) { switch (this._value) { case 0: this.activeclass0 = 'situation_active'; this.activeclass1 = undefined; this.activeclass2 = undefined; this.activeclass3 = undefined; break; case 1: this.activeclass1 = 'situation_active situation_emotion_sad'; this.activeclass2 = undefined; this.activeclass3 = undefined; this.activeclass0 = undefined; break; case 2: this.activeclass3 = 'situation_active situation_emotion_happy'; this.activeclass0 = undefined; this.activeclass1 = undefined; this.activeclass2 = undefined; break; default: this.activeclass0 = 'situation_active'; this.activeclass1 = undefined; this.activeclass2 = undefined; this.activeclass3 = undefined; } } else { switch (this._value) { case 0: this.activeclass0 = 'situation_active'; this.activeclass1 = undefined; this.activeclass2 = undefined; this.activeclass3 = undefined; break; case 1: this.activeclass1 = 'situation_active situation_emotion_sad'; this.activeclass2 = undefined; this.activeclass3 = undefined; this.activeclass0 = undefined; break; case 2: this.activeclass2 = 'situation_active situation_emotion_neutral'; this.activeclass3 = undefined; this.activeclass0 = undefined; this.activeclass1 = undefined; break; case 3: this.activeclass3 = 'situation_active situation_emotion_happy'; this.activeclass0 = undefined; this.activeclass1 = undefined; this.activeclass2 = undefined; break; default: this.activeclass0 = 'situation_active'; this.activeclass1 = undefined; this.activeclass2 = undefined; this.activeclass3 = undefined; } } }; SituationComponent.prototype.ngOnInit = function () { var _this = this; if (!this.value) { this.value = 0; } setTimeout(function () { _this.directclick(_this.value); }, 5); this.checkActive(); }; __decorate([ core_1.Input(), __metadata("design:type", String) ], SituationComponent.prototype, "label", void 0); __decorate([ core_1.Input(), __metadata("design:type", Boolean) ], SituationComponent.prototype, "withoutneutral", void 0); __decorate([ core_1.Output(), __metadata("design:type", Object) ], SituationComponent.prototype, "valuechange", void 0); SituationComponent = __decorate([ core_1.Component({ selector: 'md-situation', template: "\n <div class=\"situation_content\"><div class=\"situation_emotions\"><span class=\"first situation_emotion icon-special-char-questionmark activeclass\" [ngClass]=\"activeclass0\" (click)=\"directclick(0)\"></span><span class=\"second situation_emotion icon-emoticon-sad activeclass\" [ngClass]=\"activeclass1\" (click)=\"directclick(1)\"></span><span class=\"third situation_emotion icon-emoticon-neutral activeclass\" *ngIf=\"!withoutneutral\" [ngClass]=\"activeclass2\" (click)=\"directclick(2)\"></span><span class=\"fourth situation_emotion icon-emoticon-happy activeclass\" [ngClass]=\"activeclass3\" (click)=\"directclick(3)\"></span></div><div class=\"situation_label\"><span class=\"situationlabel\" (click)=\"labelClick()\">{{ label }}</span></div></div>\n ", encapsulation: core_1.ViewEncapsulation.None, providers: [CUSTOM_INPUT_CONTROL_VALUE_ACCESSOR] }) ], SituationComponent); return SituationComponent; }()); exports.SituationComponent = SituationComponent; //# sourceMappingURL=situation.component.js.map