infamous
Version:
A CSS3D/WebGL UI library.
95 lines (73 loc) • 2.66 kB
JavaScript
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
var _lowclass = _interopRequireDefault(require("lowclass"));
var _BaseMeshBehavior = _interopRequireDefault(require("./BaseMeshBehavior"));
var _props = require("../../core/props");
var THREE = _interopRequireWildcard(require("three"));
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = Object.defineProperty && Object.getOwnPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : {}; if (desc.get || desc.set) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } } newObj.default = obj; return newObj; } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _objectSpread(target) {
for (var i = 1; i < arguments.length; i++) {
var source = arguments[i] != null ? arguments[i] : {};
var ownKeys = Object.keys(source);
if (typeof Object.getOwnPropertySymbols === 'function') {
ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function (sym) {
return Object.getOwnPropertyDescriptor(source, sym).enumerable;
}));
}
ownKeys.forEach(function (key) {
_defineProperty(target, key, source[key]);
});
}
return target;
}
function _defineProperty(obj, key, value) {
if (key in obj) {
Object.defineProperty(obj, key, {
value: value,
enumerable: true,
configurable: true,
writable: true
});
} else {
obj[key] = value;
}
return obj;
}
window.THREE = THREE; // base class for geometry behaviors
var _default = (0, _lowclass.default)('BaseMaterialBehavior').extends(_BaseMeshBehavior.default, ({
Super
}) => ({
static: {
type: 'material',
props: {
color: _props.props.THREE.Color,
opacity: _objectSpread({}, _props.props.number, {
default: 1
})
}
},
updated(oldProps, oldState, modifiedProps) {
const {
color,
opacity
} = modifiedProps;
if (color) this.updateMaterial('color');
if (opacity) {
this.updateMaterial('opacity');
this.updateMaterial('transparent');
}
},
get transparent() {
if (this.opacity < 1) return true;else return false;
},
updateMaterial(propName) {
// if (this.element.tagName === 'I-SPHERE') debugger
this.element.threeObject3d.material[propName] = this[propName];
this.element._needsToBeRendered();
}
}));
exports.default = _default;
;