immer
Version:
Create your next immutable state by mutating the current one
278 lines (256 loc) • 7.69 kB
text/typescript
import {
createES5Proxy,
willFinalizeES5,
markChangedES5,
IProduceWithPatches,
IProduce,
ImmerState,
each,
Drafted,
isDraftable,
ImmerScope,
processResult,
NOTHING,
maybeFreeze,
die,
Patch,
Objectish,
DRAFT_STATE,
Draft,
PatchListener,
isDraft,
applyPatches,
isMap,
proxyMap,
isSet,
proxySet,
createProxy,
markChanged
} from "./internal"
/* istanbul ignore next */
function verifyMinified() {}
const configDefaults = {
useProxies:
typeof Proxy !== "undefined" &&
typeof Proxy.revocable !== "undefined" &&
typeof Reflect !== "undefined",
autoFreeze:
typeof process !== "undefined"
? process.env.NODE_ENV !== "production"
: /* istanbul ignore next */
verifyMinified.name === "verifyMinified",
onAssign: null,
onDelete: null,
onCopy: null
} as const
interface ProducersFns {
produce: IProduce
produceWithPatches: IProduceWithPatches
}
export class Immer implements ProducersFns {
useProxies: boolean = false
autoFreeze: boolean = false
onAssign?: (state: ImmerState, prop: string | number, value: unknown) => void
onDelete?: (state: ImmerState, prop: string | number) => void
onCopy?: (state: ImmerState) => void
constructor(config?: {
useProxies?: boolean
autoFreeze?: boolean
onAssign?: (
state: ImmerState,
prop: string | number,
value: unknown
) => void
onDelete?: (state: ImmerState, prop: string | number) => void
onCopy?: (state: ImmerState) => void
}) {
each(configDefaults, (key, value) => {
// @ts-ignore
this[key] = config?.[key] ?? value
})
this.setUseProxies(this.useProxies)
this.produce = this.produce.bind(this)
this.produceWithPatches = this.produceWithPatches.bind(this)
}
/**
* The `produce` function takes a value and a "recipe function" (whose
* return value often depends on the base state). The recipe function is
* free to mutate its first argument however it wants. All mutations are
* only ever applied to a __copy__ of the base state.
*
* Pass only a function to create a "curried producer" which relieves you
* from passing the recipe function every time.
*
* Only plain objects and arrays are made mutable. All other objects are
* considered uncopyable.
*
* Note: This function is __bound__ to its `Immer` instance.
*
* @param {any} base - the initial state
* @param {Function} producer - function that receives a proxy of the base state as first argument and which can be freely modified
* @param {Function} patchListener - optional function that will be called with all the patches produced here
* @returns {any} a new state, or the initial state if nothing was modified
*/
produce(base: any, recipe?: any, patchListener?: any) {
// curried invocation
if (typeof base === "function" && typeof recipe !== "function") {
const defaultBase = recipe
recipe = base
const self = this
return function curriedProduce(
this: any,
base = defaultBase,
...args: any[]
) {
return self.produce(base, (draft: Drafted) => recipe.call(this, draft, ...args)) // prettier-ignore
}
}
// prettier-ignore
{
if (typeof recipe !== "function") {
throw new Error("The first or second argument to `produce` must be a function")
}
if (patchListener !== undefined && typeof patchListener !== "function") {
throw new Error("The third argument to `produce` must be a function or undefined")
}
}
let result
// Only plain objects, arrays, and "immerable classes" are drafted.
if (isDraftable(base)) {
const scope = ImmerScope.enter(this)
const proxy = this.createProxy(base, undefined)
let hasError = true
try {
result = recipe(proxy)
hasError = false
} finally {
// finally instead of catch + rethrow better preserves original stack
if (hasError) scope.revoke()
else scope.leave()
}
if (typeof Promise !== "undefined" && result instanceof Promise) {
return result.then(
result => {
scope.usePatches(patchListener)
return processResult(this, result, scope)
},
error => {
scope.revoke()
throw error
}
)
}
scope.usePatches(patchListener)
return processResult(this, result, scope)
} else {
result = recipe(base)
if (result === NOTHING) return undefined
if (result === undefined) result = base
maybeFreeze(this, result, true)
return result
}
}
produceWithPatches(arg1: any, arg2?: any, arg3?: any): any {
if (typeof arg1 === "function") {
return (state: any, ...args: any[]) =>
this.produceWithPatches(state, (draft: any) => arg1(draft, ...args))
}
// non-curried form
/* istanbul ignore next */
if (arg3) die()
let patches: Patch[], inversePatches: Patch[]
const nextState = this.produce(arg1, arg2, (p: Patch[], ip: Patch[]) => {
patches = p
inversePatches = ip
})
return [nextState, patches!, inversePatches!]
}
createDraft<T extends Objectish>(base: T): Drafted<T> {
if (!isDraftable(base)) {
throw new Error("First argument to `createDraft` must be a plain object, an array, or an immerable object") // prettier-ignore
}
const scope = ImmerScope.enter(this)
const proxy = this.createProxy(base, undefined)
proxy[DRAFT_STATE].isManual = true
scope.leave()
return proxy
}
finishDraft<D extends Draft<any>>(
draft: D,
patchListener?: PatchListener
): D extends Draft<infer T> ? T : never {
const state: ImmerState = draft && draft[DRAFT_STATE]
if (!state || !state.isManual) {
throw new Error("First argument to `finishDraft` must be a draft returned by `createDraft`") // prettier-ignore
}
if (state.finalized) {
throw new Error("The given draft is already finalized") // prettier-ignore
}
const {scope} = state
scope.usePatches(patchListener)
return processResult(this, undefined, scope)
}
/**
* Pass true to automatically freeze all copies created by Immer.
*
* By default, auto-freezing is disabled in production.
*/
setAutoFreeze(value: boolean) {
this.autoFreeze = value
}
/**
* Pass true to use the ES2015 `Proxy` class when creating drafts, which is
* always faster than using ES5 proxies.
*
* By default, feature detection is used, so calling this is rarely necessary.
*/
setUseProxies(value: boolean) {
this.useProxies = value
}
applyPatches(base: Objectish, patches: Patch[]) {
// If a patch replaces the entire state, take that replacement as base
// before applying patches
let i: number
for (i = patches.length - 1; i >= 0; i--) {
const patch = patches[i]
if (patch.path.length === 0 && patch.op === "replace") {
base = patch.value
break
}
}
if (isDraft(base)) {
// N.B: never hits if some patch a replacement, patches are never drafts
return applyPatches(base, patches)
}
// Otherwise, produce a copy of the base state.
return this.produce(base, (draft: Drafted) =>
applyPatches(draft, patches.slice(i + 1))
)
}
createProxy<T extends Objectish>(
value: T,
parent?: ImmerState
): Drafted<T, ImmerState> {
// precondition: createProxy should be guarded by isDraftable, so we know we can safely draft
const draft: Drafted = isMap(value)
? proxyMap(value, parent)
: isSet(value)
? proxySet(value, parent)
: this.useProxies
? createProxy(value, parent)
: createES5Proxy(value, parent)
const scope = parent ? parent.scope : ImmerScope.current!
scope.drafts.push(draft)
return draft
}
willFinalize(scope: ImmerScope, thing: any, isReplaced: boolean) {
if (!this.useProxies) willFinalizeES5(scope, thing, isReplaced)
}
markChanged(state: ImmerState) {
if (this.useProxies) {
markChanged(state)
} else {
markChangedES5(state)
}
}
}