UNPKG

immer

Version:

Create your next immutable state by mutating the current one

61 lines 2.98 kB
import { IProduceWithPatches, IProduce, ImmerState, Drafted, ImmerScope, Patch, Objectish, Draft, PatchListener } from "./internal"; interface ProducersFns { produce: IProduce; produceWithPatches: IProduceWithPatches; } export declare class Immer implements ProducersFns { useProxies: boolean; autoFreeze: boolean; onAssign?: (state: ImmerState, prop: string | number, value: unknown) => void; onDelete?: (state: ImmerState, prop: string | number) => void; onCopy?: (state: ImmerState) => void; constructor(config?: { useProxies?: boolean; autoFreeze?: boolean; onAssign?: (state: ImmerState, prop: string | number, value: unknown) => void; onDelete?: (state: ImmerState, prop: string | number) => void; onCopy?: (state: ImmerState) => void; }); /** * The `produce` function takes a value and a "recipe function" (whose * return value often depends on the base state). The recipe function is * free to mutate its first argument however it wants. All mutations are * only ever applied to a __copy__ of the base state. * * Pass only a function to create a "curried producer" which relieves you * from passing the recipe function every time. * * Only plain objects and arrays are made mutable. All other objects are * considered uncopyable. * * Note: This function is __bound__ to its `Immer` instance. * * @param {any} base - the initial state * @param {Function} producer - function that receives a proxy of the base state as first argument and which can be freely modified * @param {Function} patchListener - optional function that will be called with all the patches produced here * @returns {any} a new state, or the initial state if nothing was modified */ produce(base: any, recipe?: any, patchListener?: any): any; produceWithPatches(arg1: any, arg2?: any, arg3?: any): any; createDraft<T extends Objectish>(base: T): Drafted<T>; finishDraft<D extends Draft<any>>(draft: D, patchListener?: PatchListener): D extends Draft<infer T> ? T : never; /** * Pass true to automatically freeze all copies created by Immer. * * By default, auto-freezing is disabled in production. */ setAutoFreeze(value: boolean): void; /** * Pass true to use the ES2015 `Proxy` class when creating drafts, which is * always faster than using ES5 proxies. * * By default, feature detection is used, so calling this is rarely necessary. */ setUseProxies(value: boolean): void; applyPatches(base: Objectish, patches: Patch[]): any; createProxy<T extends Objectish>(value: T, parent?: ImmerState): Drafted<T, ImmerState>; willFinalize(scope: ImmerScope, thing: any, isReplaced: boolean): void; markChanged(state: ImmerState): void; } export {}; //# sourceMappingURL=immer.d.ts.map