immer
Version:
Create your next immutable state by mutating the current one
61 lines • 2.98 kB
TypeScript
import { IProduceWithPatches, IProduce, ImmerState, Drafted, ImmerScope, Patch, Objectish, Draft, PatchListener } from "./internal";
interface ProducersFns {
produce: IProduce;
produceWithPatches: IProduceWithPatches;
}
export declare class Immer implements ProducersFns {
useProxies: boolean;
autoFreeze: boolean;
onAssign?: (state: ImmerState, prop: string | number, value: unknown) => void;
onDelete?: (state: ImmerState, prop: string | number) => void;
onCopy?: (state: ImmerState) => void;
constructor(config?: {
useProxies?: boolean;
autoFreeze?: boolean;
onAssign?: (state: ImmerState, prop: string | number, value: unknown) => void;
onDelete?: (state: ImmerState, prop: string | number) => void;
onCopy?: (state: ImmerState) => void;
});
/**
* The `produce` function takes a value and a "recipe function" (whose
* return value often depends on the base state). The recipe function is
* free to mutate its first argument however it wants. All mutations are
* only ever applied to a __copy__ of the base state.
*
* Pass only a function to create a "curried producer" which relieves you
* from passing the recipe function every time.
*
* Only plain objects and arrays are made mutable. All other objects are
* considered uncopyable.
*
* Note: This function is __bound__ to its `Immer` instance.
*
* @param {any} base - the initial state
* @param {Function} producer - function that receives a proxy of the base state as first argument and which can be freely modified
* @param {Function} patchListener - optional function that will be called with all the patches produced here
* @returns {any} a new state, or the initial state if nothing was modified
*/
produce(base: any, recipe?: any, patchListener?: any): any;
produceWithPatches(arg1: any, arg2?: any, arg3?: any): any;
createDraft<T extends Objectish>(base: T): Drafted<T>;
finishDraft<D extends Draft<any>>(draft: D, patchListener?: PatchListener): D extends Draft<infer T> ? T : never;
/**
* Pass true to automatically freeze all copies created by Immer.
*
* By default, auto-freezing is disabled in production.
*/
setAutoFreeze(value: boolean): void;
/**
* Pass true to use the ES2015 `Proxy` class when creating drafts, which is
* always faster than using ES5 proxies.
*
* By default, feature detection is used, so calling this is rarely necessary.
*/
setUseProxies(value: boolean): void;
applyPatches(base: Objectish, patches: Patch[]): any;
createProxy<T extends Objectish>(value: T, parent?: ImmerState): Drafted<T, ImmerState>;
willFinalize(scope: ImmerScope, thing: any, isReplaced: boolean): void;
markChanged(state: ImmerState): void;
}
export {};
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