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immer

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Create your next immutable state by mutating the current one

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import { ImmerState, Patch, Drafted, ImmerBaseState, AnyMap, AnySet, ArchType, die, ImmerScope } from "../internal" export const PluginMapSet = "MapSet" export const PluginPatches = "Patches" export type PatchesPlugin = { generatePatches_( state: ImmerState, basePath: PatchPath, rootScope: ImmerScope ): void generateReplacementPatches_( base: any, replacement: any, rootScope: ImmerScope ): void applyPatches_<T>(draft: T, patches: readonly Patch[]): T getPath: (state: ImmerState) => PatchPath | null } export type MapSetPlugin = { proxyMap_<T extends AnyMap>(target: T, parent?: ImmerState): [T, ImmerState] proxySet_<T extends AnySet>(target: T, parent?: ImmerState): [T, ImmerState] fixSetContents: (state: ImmerState) => void } /** Plugin utilities */ const plugins: { Patches?: PatchesPlugin MapSet?: MapSetPlugin } = {} type Plugins = typeof plugins export function getPlugin<K extends keyof Plugins>( pluginKey: K ): Exclude<Plugins[K], undefined> { const plugin = plugins[pluginKey] if (!plugin) { die(0, pluginKey) } // @ts-ignore return plugin } export let isPluginLoaded = <K extends keyof Plugins>(pluginKey: K): boolean => !!plugins[pluginKey] export function loadPlugin<K extends keyof Plugins>( pluginKey: K, implementation: Plugins[K] ): void { if (!plugins[pluginKey]) plugins[pluginKey] = implementation } /** Map / Set plugin */ export interface MapState extends ImmerBaseState { type_: ArchType.Map copy_: AnyMap | undefined base_: AnyMap revoked_: boolean draft_: Drafted<AnyMap, MapState> } export interface SetState extends ImmerBaseState { type_: ArchType.Set copy_: AnySet | undefined base_: AnySet drafts_: Map<any, Drafted> // maps the original value to the draft value in the new set revoked_: boolean draft_: Drafted<AnySet, SetState> } /** Patches plugin */ export type PatchPath = (string | number)[]